I'm relatively new to Source SDK (only been playing around with it for a couple of months) but have been using C++ for 2 years (mainly DirectX) through Windows of course (though temporary problem with the Boot/BCD folder being deleted, I'm running from a Linux disk on my laptop)
Why is there still a few problems with char * to wchar_t problems still around, everyone always uses multibyte. And is it possible to either paste or create some more code in relation to model rendering and loading? Just in case anyones heard of it, NEVER go there, its a complete waste of time: http://www.productreview.com.au/p/dick-smith-electronics.htmlonics/ Acrethaen
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders