Re: [hlcoders] Re: CS1.6 running slow

2004-09-03 Thread Juan Fernando Mora Muñoz
No - Original Message - From: "Sniper" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, September 03, 2004 2:03 PM Subject: Re: [hlcoders] Re: CS1.6 running slow > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > Could you gu

[hlcoders] Newbie question

2004-09-25 Thread Juan Fernando Mora Muñoz
Hi, sorry its gonna be a really basic questions. In the HL Multiplayer, where the mp.dll goes? cause when i run it from steam, and i search for it after i can find any mp.dll, just in the DMC and ricochet... but i want to mod the HL multiplayer... Another question, Im just starting to see the sourc

Re: [hlcoders] Newbie question

2004-09-25 Thread Juan Fernando Mora Muñoz
Quick answers guys!, you even answer a question i dont even had ask yet hehehe, the steam menu, i hope i could get something modding now, Thanks a lot Fernando Mora ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: h

Re: [hlcoders] sdk for css?

2004-10-11 Thread Juan Fernando Mora Muñoz
Snif snif, maybe they dont sign anything but come on... I even begin to see web pages with titles like "Windows Shell Extension" and things like that so... PLEASEEE give us something a little peace of codeee, just a few lines we need to read something a file! even a header file

Re: [hlcoders] Does HL2 have built-in metamod-like functionality?

2004-10-12 Thread Juan Fernando Mora Muñoz
mm no you didn't =S maybe its the time from the server? =? Juan Fernando - Original Message - From: "Jeffrey "botman" Broome" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, December 25, 2004 2:59 PM Subject: Re: [hlcoders] Does HL2 have built-in metamod-like functionality?

Re: [hlcoders] Re: Parsing Player Information

2004-10-14 Thread Juan Fernando Mora Muñoz
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/cpref/html/frlrfSystemIOBinaryReaderClassReadSingleTopic.asp does it helps? =? Juan Fernando - Original Message - From: "Alex Wasserman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, October 14, 2004 5:44 AM Subj

Re: [hlcoders] Does HL2 have built-in metamod-likefunctionality?

2004-10-14 Thread Juan Fernando Mora Muñoz
It was taked while he was falling or something look at the chat at they're are talking about "the body under the bridge" ... or the guy is really fast to type... or he edited the image.. but i dont think so Juan Fernando - Original Message - From: "Jeffrey "botman" Broome" <[EMAIL PROTECTED

[hlcoders] Events Question

2004-10-07 Thread Juan Fernando Mora Muñoz
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I dont understand the Events in the SDK really, and i was trying to add one =/ so, i do some stuff... and finally add a PRECACHE_EVENT(1, "events/package.sc"); in my Precache() function, so... i was

Re: [hlcoders] Events Question

2004-10-07 Thread Juan Fernando Mora Muñoz
Yes, sure sure =) -JF- - Original Message - From: "voogru" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, October 07, 2004 4:35 AM Subject: RE: [hlcoders] Events Question You sure you have the client side part of the event implemented? - Spencer "voogru" MacDonald ___

Re: [hlcoders] [OT] [RANT] [REQUEST] Trimming posts

2004-10-27 Thread Juan Fernando Mora Muñoz
hahahaha its amazing!! i was playing this mod for hours!! CS is dead!!! Fernando Mora - Original Message - From: "NuclearFriend" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, October 27, 2004 7:10 PM Subject: Re: [hlcoders] [OT] [RANT] [REQUEST] Trimming posts OMG I HAVE WRI

Re: [hlcoders] [OT] Groupware for Game Developpers

2004-11-08 Thread Juan Fernando Mora Muñoz
Hi all. Somone can recommend me a mailing list like this for doom 3? =? -JF- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

Re: [hlcoders] Source SDK released

2004-11-09 Thread Juan Fernando Mora Muñoz
What really afraid me is the "may" in "Your Subscription(s) may contain access to the Valve software development" why may? =( dont tell maybe dont use that ugly word =( Juan Fernando - Original Message - From: "tei" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, November 09,

Re: [hlcoders] tei's dumb-bots

2004-11-13 Thread Juan Fernando Mora Muñoz
That sounds like Robocode CS wow... it would be amazing... =) -JF- - Original Message - From: "Karl Jones" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, November 13, 2004 10:27 AM Subject: [hlcoders] tei's dumb-bots Hi All - Subject: [hlcoders] Idea: no-competitive bot, imp

Re: [hlcoders] The Surprise is out

2004-11-30 Thread Juan Fernando Mora Muñoz
Small preview?? that sounds like we have to wait a little longer... -JF- - Original Message - From: "Dustin" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, November 30, 2004 5:52 PM Subject: [hlcoders] The Surprise is out This is a multi-part message in MIME format. -- [ Picked