Re: [hlcoders] SP/MP game?

2005-04-16 Thread Oscar Björhn
You'll have to pick either SP or MP, and then make copy-paste some code between the two projects, and recode a lot of functions. It's a lot of work, but that's what we did with Sven Co-op 2. ___ To unsubscribe, edit your list preferences, or view the lis

Re: [hlcoders] "Create Server" option in HL2DM SDK mod only works on LAN??

2005-02-24 Thread Oscar Björhn
sv_lan 0 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

Re: [hlcoders] Assert error

2005-02-22 Thread Oscar Björhn
Just set developer to 1, and it should tell you the filenames that are missing. I don't remember all of them, but two of them were called bugbait.txt and citizensuitcase.txt or something like that. In the scripts folder. ___ To unsubscribe, edit your lis

Re: [hlcoders] Weapon ballastics

2005-02-03 Thread Oscar Björhn
My guess is that the mass affects how the bullet affects physical objects. -- Nev Sven Co-op 2 www.svencoop.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlc

Re: [hlcoders] Possible to not use weapon script files?

2005-01-31 Thread Oscar Björhn
It's not possible for the client to override them. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders