RE: [hlcoders] Am I an idiot?

2003-03-11 Thread sol.greyfox
> Also, am I right in thinking that typing "game valve" when the server is > running counter-strike, into the console will cause the server to > switch mods > to HLDM? Or will that kick all the clients, then change mods. I'm > looking for > something similar to that, if anyone knows of a plugin for

RE: [hlcoders] Server Full Reply

2003-01-28 Thread sol.greyfox
> I'm looking to develop a metamod/(or am if possible) plugin that, if a > person connects to a full server, they are redirected to another. > Is this possible? If so, is one already out, or how would I go about > doing this? > Thanks for any replies. The StatsMe script "redirect.cfg" will do thi

RE: [hlcoders] Accessing Time on Server per player

2003-01-15 Thread sol.greyfox
EMAIL PROTECTED] > Subject: Re: [hlcoders] Accessing Time on Server per player > > > I need to access the data and manipulate it. Is the only way to hook > ClientPutInServer and create a timestamp for each user? > -Bud-froggy > > sol.greyfox wrote: > > If my memory se

RE: [hlcoders] Accessing Time on Server per player

2003-01-14 Thread sol.greyfox
If my memory serves me right (can't check it right now since Steam is down for the upcoming server upgrade to 2.0 on thursday *crosses fingers*), then you can go to your console and type "status" and it will spit out a list of players, their wonid, userid, time, frags, ping, loss, etc. > -Orig

RE: [hlcoders] myristate@planethalflife.com

2002-12-08 Thread sol.greyfox
lol good point -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Phantom Sent: Sunday, December 08, 2002 3:45 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] [EMAIL PROTECTED] bit like alot of the threads then? :D - Original Message - From: "Jeff

RE: [hlcoders] VAC

2002-12-04 Thread sol.greyfox
VAC attempts to detect client hooks (programs that intercept the communications in the game executable and attempt to alter them) such as OGC. It also "prevents" you from seeing players you should not normally see (thereby cutting down on the success of wallhacks). VAC also detects various older

RE: [hlcoders] VAC

2002-12-02 Thread sol.greyfox
lol -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Philip (Fiber) Sent: Monday, December 02, 2002 6:38 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] VAC Yes? > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]] On

RE: [hlcoders] Mac VS PC

2002-10-11 Thread sol.greyfox
Wow. Didn't realize people like this still existed. "any idiot with a stopwatch" would find that a new Mac pitted against a new PC would result in the Mac completing the operation in approximately 63% of the time it took the PC to complete. "their processors can do a lot of gigaflops" and sure a

RE: [hlcoders] RE: Palladium

2002-10-09 Thread sol.greyfox
Yes, I have had the same problem with connecting on Steam. Thought maybe it was just me. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Stan Bubrouski Sent: Wednesday, October 09, 2002 9:38 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] RE: Palladium

RE: [hlcoders] WON is really down?

2002-10-09 Thread sol.greyfox
LOL... you may have several Macs but you apparently have absolutely no clue how to use them, because if you truly did you would be joining the Mac revolution. I have had OS X for almost 2 years on all my macs here - not a SINGLE ONE of them has crashed (no, I am not lying) since having bought the

RE: [hlcoders] WON is really down?

2002-10-07 Thread sol.greyfox
And quite well deserved. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Miguel Alemán Sent: Monday, October 07, 2002 3:39 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] WON is really down? Ahh poor Microsoft... such low public image. - Original

RE: [hlcoders] Re: WON is really down?

2002-10-06 Thread sol.greyfox
8 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] Re: WON is really down? You changed the server IP addresses without waiting for DNS propagation? That's pretty daring... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of sol.greyfox Sent: Sunday, Octo

RE: [hlcoders] Re: WON is really down?

2002-10-06 Thread sol.greyfox
Quote from Eric Smith (of Valve Software): "To fix the problem we need to change the IP address for the server at "half-life.west.won.net". At 11:00pm PDT tonight (Thursday, October 3, 2002) the IP address for this server will be changed to "198.74.33.62". It could take up to 48 hours for the D

RE: [hlcoders] Half-life SDK v2.3

2002-10-03 Thread sol.greyfox
Works fine for me now. It didn't when we first got the email, but it started working after Eric's second email. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Persuter Sent: Thursday, October 03, 2002 9:31 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders

RE: [hlcoders] SDK Licence Question

2002-10-03 Thread sol.greyfox
ercial product, and they are charging for it. Legally, the issue here is whether the accompanying CD is considered a freebie or part of the entire product. - Original Message - From: "sol.greyfox" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, Octobe

RE: [hlcoders] SDK Licence Question

2002-10-03 Thread sol.greyfox
I doubt it. Most (if not all) mods are available for download at various websites to anyone who feels like downloading them (even non-HL users). I don't think this type of distribution would be in violation of the license because only HL players would be able to play it. (if my ramblings made a

RE: [hlcoders] Condition Zero SDK?

2002-09-30 Thread sol.greyfox
"Do you guys know a little more precise date for Condition Zero to be released than Fall 2002 ?" "The games release date is rumored to be Quarter 1, 2003. This is a strong delay from the previous Fall, 2002 date, which was a delay from the Summer, 2002 date, which was a delay from the Q2, 2002 da