Re: [hlcoders] $basetexturetransform rotate issue

2009-07-29 Thread Janek
I forgot to mention that I did many tests, one of them being simply by modifying the rotate value in this line : "$basetexturetransform" "center .5 .5 scale 1 1 rotate 45 translate 0 0" It is rotating but point of rotation is not center of the texture ;-( 2009/7/29 Janek > Hi list, > > It seems

[hlcoders] $basetexturetransform rotate issue

2009-07-29 Thread Janek
Hi list, It seems like rotate feature for $basetexturetransform in vmt is not handling "center" like it should. And thus it doesn't as well using "TextureTransform" proxy. In this page http://developer.valvesoftware.com/wiki/$basetexture it is specified that "center defines the point of rotation.