"Chuck Farly" wrote:
Thanks,
I already have started to code it this way. I thought there is a way
to access valve methods doing this for me to make it easier but it
looks like this is the only way. I hope this will not take too much
performance.
Not at all, game events were designed just for that p
Thanks,
I already have started to code it this way. I thought there is a way
to access valve methods doing this for me to make it easier but it
looks like this is the only way. I hope this will not take too much
performance.
thx 4 help,
Chuck
On Fri, 28 Jan 2005 16:13:50 +0100, Pierre-Marie Bat
"Chuck Farly" <[EMAIL PROTECTED]> wrote:
Hi Folks,
I have tried to implement a server plugin, which should display the damage
stats, displayed by default in the console after a player has died, in the
GUI.
until now I have not managed to retrieve the information about the damage
stats.
Hi,
Accordin
Hi Folks,
I have tried to implement a server plugin, which should display the damage
stats, displayed by default in the console after a player has died, in the GUI.
So far all things which are necessary to do this are done and I am able to
display messages for he correct player at the correct time
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