Cheers, thanks just found this, very cool! :D
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of cheeseh
Sent: 06 June 2005 14:55
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] AI Nodes - Shortest Route Algorithm
check out ai_route.h (class
ED]
> [mailto:[EMAIL PROTECTED] On
> Behalf Of Oskar
> Lindgren
> Sent: 06 June 2005 14:31
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] AI Nodes - Shortest Route
> Algorithm
>
> Google -> A* (A star)
>
> Ian Warwick wrote:
>
> >Thi
kar
Lindgren
Sent: 06 June 2005 14:31
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] AI Nodes - Shortest Route Algorithm
Google -> A* (A star)
Ian Warwick wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ] I am trying to figu
>Does anyone know if something like this already exists in the SDK
>before I start making my own?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Oskar
Lindgren
Sent: 06 June 2005 14:31
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] AI
Google -> A* (A star)
Ian Warwick wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I am trying to figure out the shortest route between following AI nodes
leading from start point to end point.
Does anyone know if something like this alrea
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I am trying to figure out the shortest route between following AI nodes
leading from start point to end point.
Does anyone know if something like this already exists in the SDK before
I start making my
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