RE: [hlcoders] AI Nodes - Shortest Route Algorithm

2005-06-06 Thread Ian Warwick
Cheers, thanks just found this, very cool! :D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of cheeseh Sent: 06 June 2005 14:55 To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] AI Nodes - Shortest Route Algorithm check out ai_route.h (class

RE: [hlcoders] AI Nodes - Shortest Route Algorithm

2005-06-06 Thread Adam \"amckern\" Mckern
ED] > [mailto:[EMAIL PROTECTED] On > Behalf Of Oskar > Lindgren > Sent: 06 June 2005 14:31 > To: hlcoders@list.valvesoftware.com > Subject: Re: [hlcoders] AI Nodes - Shortest Route > Algorithm > > Google -> A* (A star) > > Ian Warwick wrote: > > >Thi

Re: [hlcoders] AI Nodes - Shortest Route Algorithm

2005-06-06 Thread cheeseh
kar Lindgren Sent: 06 June 2005 14:31 To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] AI Nodes - Shortest Route Algorithm Google -> A* (A star) Ian Warwick wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I am trying to figu

RE: [hlcoders] AI Nodes - Shortest Route Algorithm

2005-06-06 Thread Ian Warwick
>Does anyone know if something like this already exists in the SDK >before I start making my own? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Oskar Lindgren Sent: 06 June 2005 14:31 To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] AI

Re: [hlcoders] AI Nodes - Shortest Route Algorithm

2005-06-06 Thread Oskar Lindgren
Google -> A* (A star) Ian Warwick wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I am trying to figure out the shortest route between following AI nodes leading from start point to end point. Does anyone know if something like this alrea

[hlcoders] AI Nodes - Shortest Route Algorithm

2005-06-06 Thread Ian Warwick
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I am trying to figure out the shortest route between following AI nodes leading from start point to end point. Does anyone know if something like this already exists in the SDK before I start making my