from your computer.
- Original message follows -
Date: 12/03/2003 - 2:12 a.m. (UTC)
From: "Mufasa"
To:
Subject: RE: [hlcoders] Am I an idiot?
halfD has had a Mod switching/vote thing for quite some time.
http://www.halfd.org/
Mufasa
[EMAIL PROTECTED]
ww
: [hlcoders] Am I an idiot?
> Ah. I thought that's what it was. Can anyone suggest a workaround for not
> being able to change the mod in-game?
>
> Or should I abandon the whole idea :)
It can't be done through the engine itself. There's no mechanism to unload
one game
> How about a metamod-style arrangement, then? Half-Life loads this
> DLL, which in turn loads, say, the counterstrike DLL.
> So instead of telling the engine to load a different DLL, you
> could just tell your metamod DLL to do it instead?
Yes, but you'd also have to tell the engine that the game
> > Ah. I thought that's what it was. Can anyone suggest a
> > workaround for not being able to change the mod in-game?
> >
> > Or should I abandon the whole idea :)
>
> It can't be done through the engine itself. There's no
> mechanism to unload one game DLL and load another one in it's
> place.
ter.
- Original message follows -
Date: 11/03/2003 - 4:15 p.m. (UTC)
From: "Sniper"
To:
Subject: Re: [hlcoders] Am I an idiot?
Note: It doesn't work that well, though. Erm.
Sniper
- Original Message -
From: "Sniper"
To:
Sent: Tuesda
Note: It doesn't work that well, though. Erm.
Sniper
- Original Message -
From: "Sniper" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, March 11, 2003 11:09 AM
Subject: Re: [hlcoders] Am I an idiot?
> GAMEDIR "PATH" is the command to c
GAMEDIR "PATH" is the command to change to another mod in-game.
Sniper
- Original Message -
From: "Daniel Koppes" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, March 11, 2003 10:06 AM
Subject: Re: [hlcoders] Am I an idiot?
> -snip-
>
-snip-
I doubt this techinque would work under Linux because Win32 batch file
execution has the peculiar behavior of re-reading the batch file each time a
new line is executed (i.e. it doesn't cache the open batch file in memory
anywhere). At least it didn't do this under MS-DOS 6.x, the behavio
> Ah. I thought that's what it was. Can anyone suggest a workaround for not
> being able to change the mod in-game?
>
> Or should I abandon the whole idea :)
It can't be done through the engine itself. There's no mechanism to unload
one game DLL and load another one in it's place.
The only metho
than the intended recipient,
do nothing, and delete it from your computer.
- Original message follows -
Date: 11/03/2003 - 1:13 p.m. (UTC)
From: "sol.greyfox"
To:
Subject: RE: [hlcoders] Am I an idiot?
> Also, am I right in thinking that typing "game
> Also, am I right in thinking that typing "game valve" when the server is
> running counter-strike, into the console will cause the server to
> switch mods
> to HLDM? Or will that kick all the clients, then change mods. I'm
> looking for
> something similar to that, if anyone knows of a plugin for
ent,
do nothing, and delete it from your computer.
- Original message follows -
Date: 10/03/2003 - 7:04 p.m. (UTC)
From: "MoD"
To:
Subject: Re: [hlcoders] Am I an idiot?
- Original Message -
From: "Brian A. Stumm"
To:
Sent: Monday, March 10, 2003
- Original Message -
From: "Brian A. Stumm" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, March 10, 2003 7:03 PM
Subject: Re: [hlcoders] Am I an idiot?
>
>
> Course then I don't think you could exec adminmod commands.
admin_command
> On a related note: does anyone know how to start HLDS.EXE as a
> Windows 2000 service?
www.firedaemon.com
That would settle your needs :)
-FvK
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What I am planning to do one day, was to write a script in PHP to run off my
webserver here. This would interact with a MySQL database to administrate my
server remotely. An Admin Mod script would check my database every couple of
seconds, and if a command
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