Re: [hlcoders] Getting Started

2006-11-16 Thread Tobias Kammersgaard
-- [ Picked text/plain from multipart/alternative ] Valve have set up a Wiki which contains loads of useful information, regarding every aspect of modding :) http://developer.valvesoftware.com/wiki/Main_Page /ProZak On 16/11/06, Marshall <[EMAIL PROTECTED]> wrote: > > This is a multi-part message

Re: [hlcoders] Getting Started

2006-11-15 Thread Jeremy Swigart
-- [ Picked text/plain from multipart/alternative ] Run the create a mod wizard thing to extract the code, open it in MSVC 2005 express and get to codin. Should be about as simple as that if you have the compiler and platform sdk already set up and working. On 11/15/06, Marshall <[EMAIL PROTECTED]

[hlcoders] Getting Started

2006-11-15 Thread Marshall
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Well, I'm sure you all get this from a lot of noobs, and here's you another. I know some C++, haven't played with it in a while, though. What I'm here to ask is.what's a good way to get started working