[hlcoders] HD Counte Strike Source: RCON HACKER

2010-06-20 Thread Juliano
http://www.youtube.com/watch?v=iNisvLqJAeM Solution? Att. Juliano ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

Re: [hlcoders] HD Counte Strike Source: RCON HACKER

2010-06-20 Thread Casey Doran
The solution doesn't involve spamming it on the hlcoders list... On Sun, Jun 20, 2010 at 11:03 PM, Juliano wrote: > http://www.youtube.com/watch?v=iNisvLqJAeM > Solution? > > Att. > Juliano > ___ > To unsubscribe, edit your list preferences, or view th

Re: [hlcoders] HD Counte Strike Source: RCON HACKER

2010-06-20 Thread Adam "amckern" McKern
I would recommend that servers should use a password policy like desktop users. Owner Nigredo Studios http://www.nigredostudios.com --- On Mon, 21/6/10, Juliano wrote: From: Juliano Subject: [hlcoders] HD Counte Strike Source: RCON HACKER To: hlds_li...@list.valvesoftware.com

Re: [hlcoders] HD Counte Strike Source: RCON HACKER

2010-06-20 Thread AzuiSleet
I took a look at this video, it appears it's a rather primitive tool to run net_stringcmd commands on a server before the full sign on is complete (why did he have to launch the game?). Valve knows about this but hasn't done anything about this yet. In particular it looks like it runs the "status"