Re: [hlcoders] HL2DM Frags Questions...

2008-01-15 Thread Skillet
-- [ Picked text/plain from multipart/alternative ] For #1 you could try just tracing out in front of the ball in the direction of movement by a few units every frame to look for breakable glass. For #2 you might want to check the collision group settings on the object. I'm not sure what the beha

[hlcoders] HL2DM Frags Questions...

2008-01-13 Thread Grash
I'm working on mod'ing the frag grenades from HL2DM to simulate a baseball like object. Here's what I've done so far: I've removed the explosion from the grenade. It no longer deals any radial damage. I did this by overriding the detonate and explode methods within CfragGrenade. The damage that