--
[ Picked text/plain from multipart/alternative ]
Hi,
I'm trying to work on a HUD element that catches different events and displays 
a message for each event.  My inspiration on how to accomplish this nicely came 
from taking a look at the notification res files for TF2.  I have my HUD 
element inheriting from EditablePanel instead of Panel so I can load the 
control settings.  I have also created a base_message.res and then some 
message_blah.res files. One example is:
#base "base_message.res"

"Resource/UI/messages/message_scientist_captured.res"
{
    "Message_Label"
    {
        "labelText"        "#SI2_Scientist_Captured"
    }
}

However, when I try to load the files that aren't the base file, I always get 
the error in the console:
KeyValues Error: LoadFromBuffer: missing { in file 
Resource/UI/messages/message_scientist_captured.res
or similar depending on the file.  I'm not really sure what's wrong because as 
far as I can see, I'm not missing any {.

Any help would be appreciated.
Thanks,
Garrett





____________________________________________________________________________________
Got a little couch potato?
Check out fun summer activities for kids.
http://search.yahoo.com/search?fr=oni_on_mail&p=summer+activities+for+kids&cs=bz
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to