Thank you Ondra but it seemed to be caused by wrong compiler switches.
I now used project file from this thread at
http://www.sourcewiki.org/viewtopic.php?t=60 but I am getting an error describet
here http://www.sourcewiki.org/viewtopic.php?t=113.
___
http://www.valve-erc.com/srcsdk/Code/AlternativeMultiplayerPhysics.html
Hope this might be some help.
~~ Ondra
Martin E.T. Misuth wrote:
Thank you Ondra but it seemed to be caused by wrong compiler switches.
I now used project file from this thread at
I use Code::Blocks + Visual StudioToolkit 2003, I installed windows
Paltform SDK to %ProgramFiles%\WinPlatformSDK and DX9 SDK to
%ProgramFiles%\DirectXSDK.
However when I try to compile client or hl dll it complains about not
finding windows.h. So I want ask where and how should I set the pahts?
http://articles.thewavelength.net/678/
It shows you how to go about it
You also dont need the dx sdk
Adam
--- Martin \E.T.\ Misuth [EMAIL PROTECTED]
wrote:
I use Code::Blocks + Visual StudioToolkit 2003, I
installed windows
Paltform SDK to %ProgramFiles%\WinPlatformSDK and
DX9 SDK to
I would like to use Code::Blocks instead of VC2005 Beta.
I got further now, I set the paths PlatformSDK\inc for includes and
PlatformSDK\libs, same for DX too.
Now everything compiles fine but in the linking stage I get plenty of errors of
type LNK2001 with funcs and object methods prefixed by
Try searching for this fuction via MSDN (they are mostly called
programmatically like their compiled counterparts without the prefix, so
__imp__GetProcessName will be called GetProcessName). The MSDN has data
about the header and library every function is in.
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