I don't really know, but one thing I would think if is: are you sure
that ( tr.endpos ) is where you think it is? try to use the debug
overlays or something like that to make sure of it...
On Fri, 25 Feb 2005 22:21:09 +, Knifa <[EMAIL PROTECTED]> wrote:
> Server-side and Client-Side shared
>
Are you doing it on the server or on the client? And have you included
all the appropriate files to make it all happen?
On Fri, 25 Feb 2005 22:10:35 +, Knifa <[EMAIL PROTECTED]> wrote:
> Hi all.
>
> I'm trying to make sparks using
> g_pEffects->Sparks( tr.endpos );
>
> In my weapon (which is
Server-side and Client-Side shared
I've included IEffects.h
I get no errors while compiling, but it doesn't show up in game.
(If it matters, I'm using the HL2DM base code)
Are you doing it on the server or on the client? And have you included
all the appropriate files to make it all happen?
On Fri,
Hi all.
I'm trying to make sparks using
g_pEffects->Sparks( tr.endpos );
In my weapon (which is based on the pistol) but it isn't created.
The stunstick does it the same way when you switch to it and it works,
but it doesn't work for me. Does anyone know why?
--
Knifa
SourceForts
http://knd.org.uk/
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