Hello everyone!
Sorry if i am asking a stupid question, but i am a newbie at VC++ 2003 .NET.
Let me explain what i want.
So.. there are basically 3 MOD options inside the SDK. HL2, HL2DM and
SDK. As i wanted to keep my MOD organized, i wanted to created a new
one, called MYMOD and copy the files
PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andre Bandarra
Sent: Friday, February 25, 2005 1:01 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] New Mod Directory on Visual C++ 2003 .NET
Hello everyone!
Sorry if i am asking a stupid question, but i am a newbie at VC++ 2003 .NET.
Let me
25, 2005 1:01 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] New Mod Directory on Visual C++ 2003 .NET
Hello everyone!
Sorry if i am asking a stupid question, but i am a newbie at VC++ 2003 .NET.
Let me explain what i want.
So.. there are basically 3 MOD options inside the SDK
Andre Bandarra wrote:
No luck on these ones. Every modification is made on the existing
files on the existing directories. O want to create a new directory.
There is no existing files. You create your mod (MYMOD) using the
Steam Create a Mod button...
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