Hi, sorry its gonna be a really basic questions.
In the HL Multiplayer, where the mp.dll goes? cause when i run it from
steam, and i search for it after
i can find any mp.dll, just in the DMC and ricochet... but i want to mod the
HL multiplayer...
Another question,
Im just starting to see the sourc
Ok I ran into this situation a few times and I kind of need some help on
figuring it out as it is driving me nuts...
If there is a class eg:
CBaseGrenadeConcussion / basegrenade_concussions.cpp
that you want to use but there is not a header file for that class how do
you get a pointer to the clas
IL PROTECTED]>
Sent: Saturday, September 25, 2004 11:44 PM
Subject: [hlcoders] Newbie question
Hi, sorry its gonna be a really basic questions.
In the HL Multiplayer, where the mp.dll goes? cause when i run it from
steam, and i search for it after
i can find any mp.dll, just in the DMC and ric
Juan Fernando Mora Muñoz wrote:
In the HL Multiplayer, where the mp.dll goes? cause when i run it from
steam, and i search for it after
i can find any mp.dll, just in the DMC and ricochet... but i want to mod
the
HL multiplayer...
See these...
http://articles.thewavelength.net/517/
http://articles.
Quick answers guys!, you even answer a question i dont even had ask yet
hehehe, the steam menu,
i hope i could get something modding now,
Thanks a lot
Fernando Mora
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Transfer the declaration into a header file and then include that i
the main cpp?
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t: Re: [hlcoders] Newbie question
Transfer the declaration into a header file and then include that i
the main cpp?
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just a forward declaration of it in all of your cpp files?
class CBaseAwesomeClass;
I don't know if that will work but it's the only other thing I can think of
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