Re: [hlcoders] OB ClientCommand()

2008-03-22 Thread John
Mine's in gamerules like the following bool MYMODGameRules::ClientCommand( CBaseEntity *pEdict, const CCommand &args ) { CSDKPlayer *pPlayer = ToSDKPlayer( pEdict ); const char *cmd = args[0]; if ( stricmp( cmd, "jointeam" ) == 0 ) { On Sat, Mar 22, 2008 at 6:15 AM, Greg Scott <[EMAIL PROTECTED]

[hlcoders] OB ClientCommand()

2008-03-21 Thread Greg Scott
So, porting our mod over to the OB engine, we ran into a curious issue. As far as I or my partner can figure out, it seems that SDKPlayer:: and BasePlayer:: ClientCommand() are no longer being called at all in the Scratch SDK at least(haven't tested HL2MP sdk). Has anyone else run into this probl