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Howdy !



I've managed to make level transitions work in MP Games.

Anyway, I've got a new problem: when I have NPC in one level, when I change
of level thanks to the trigger_changelevel, I used to get the message "A.I
Disabled".

Though I have fixed that message, AI still have a problem: the NPC goes to
the last position of the player, but when it reaches this position, it semms
to be "dormant". It only looks at the player, but it doesn't move, it
doesn't attack etc..



I have had a look at the function OnRestore()and I've tried to comment out
the line DiscardSheduleState(): it doesn't solve the problem.



Any idea to make it work?



Yours



--Thomas

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