Was your next question "why not just store the lengths then?" That's
what I'm wondering, at least.
And I'm not too familiar with sv_pure, but couldn't the server just
use hashes for that? I assume it already does, at some level.
On Nov 20, 2007 6:02 PM, Mike Durand <[EMAIL PROTECTED]> wrote:
> I
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From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Garry Newman
Sent: Tuesday, November 20, 2007 2:56 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Server only installs
I always assumed it used the length of the sound to time things.. but
now I come to think of it I
Garry Newman
Sent: Tuesday, November 20, 2007 2:56 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Server only installs
I always assumed it used the length of the sound to time things.. but
now I come to think of it I can't really think of anywhere it does
that.
I'd put m
What is the point of having sounds (.wavs) on a server only install? I
notice when you download hl2dm for srcds, it downloads all sounds but no
vtf materials. Is this solely for sv_pure? I've always left out the
sounds out of my mod's server only install file, but is there a reason
to include s
I always assumed it used the length of the sound to time things.. but
now I come to think of it I can't really think of anywhere it does
that.
I'd put my money on sv_pure now though.
garry
On Nov 20, 2007 10:15 PM, Justin Krenz <[EMAIL PROTECTED]> wrote:
> What is the point of having sounds (.w
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