: hlCoders
Subject: [hlcoders] Shader Semantics
I'm working on implementing some shaders that I've written in the
past in the hl2 engine and have been at it for the past two months. I'm
having trouble finding documentation on the semantics the engine
understands with respect to
I'm working on implementing some shaders that I've written in the
past in the hl2 engine and have been at it for the past two months. I'm
having trouble finding documentation on the semantics the engine
understands with respect to coordinate space transformations. In regular
hlsl written simple
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