I just want to give everyone a heads up that the SteamAppId in your
mod's gameinfo.txt should be either 320 or 240, not 220. I just
received an e-mail from Alfred Reynolds in reply to my inquiry about a
fix that was supposed to go into HL2 regarding my mod. My mod was still
using 220 for it's St
You should wait for the next SDK update to make this change unless you
need to use functionality released in the recent Episode One engine
update. This SDK update will walk you through the update process
properly. Using 220 is still perfectly fine to do.
- Alfred
Justin Krenz wrote:
> I just want
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Yeah about that SDK update ;)
Just checked our mod, we are 320 :D
On 7/3/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>
> You should wait for the next SDK update to make this change unless you
> need to use functionality released in the recen
There's finally going to be an SDK update?
At 2006/07/03 05:51 PM, you wrote:
>You should wait for the next SDK update to make this change unless you
>need to use functionality released in the recent Episode One engine
>update. This SDK update will walk you through the update process
>properly. Us
e.com
> -Original Message-
> From: Alfred Reynolds [mailto:[EMAIL PROTECTED]
> Sent: July 3, 2006 6:51 PM
> To: hlcoders@list.valvesoftware.com
> Subject: RE: [hlcoders] SteamAppId Update
>
> You should wait for the next SDK update to make this change unless you
> need to use
ed Interactive
> http://www.blackened-interactive.com
>> -Original Message-
>> From: Alfred Reynolds [mailto:[EMAIL PROTECTED]
>> Sent: July 3, 2006 6:51 PM
>> To: hlcoders@list.valvesoftware.com
>> Subject: RE: [hlcoders] SteamAppId Update
>&
ckened-interactive.com
> >> -Original Message-
> >> From: Alfred Reynolds [mailto:[EMAIL PROTECTED]
> >> Sent: July 3, 2006 6:51 PM
> >> To: hlcoders@list.valvesoftware.com
> >> Subject: RE: [hlcoders] SteamAppId Update
> >>
> >>
e the same cache?
>>>
>>> --
>>> -- omega
>>> Heroes of Excelsior
>>> http://www.heroesofexcelsior.com
>>> Blackened Interactive
>>> http://www.blackened-interactive.com
>>>> -Original Message-
>>>> From: Al
?
> >>>
> >>> --
> >>> -- omega
> >>> Heroes of Excelsior
> >>> http://www.heroesofexcelsior.com
> >>> Blackened Interactive
> >>> http://www.blackened-interactive.com
> >>>> -Orig
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Take your time...we don't want unruly updates
--
ts2do
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I don't think that's ever stopped the before :zing:
(I had too)
On 7/4/06, Aaron Schiff <[EMAIL PROTECTED]> wrote:
>
> --
> [ Picked text/plain from multipart/alternative ]
> Take your time...we don't want unruly updates
>
> --
> ts2do
> --
>
>
This is a multi-part message in MIME format.
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Good to hear that an SDK update is on its way :)
It's currently quite annoying to copy the files over and over again in order
to be able to use Radiant AND test maps that are made ^^
So, what will this
so probably wouldn't want them
working with SiN Episodes, right? Question mark?
Jon
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To:
Sent: Monday, July 03, 2006 7:23 PM
Subject: RE: [hlcoders] SteamAppId Update
There will be a new, special,
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