Re: [hlcoders] TF2 Sudden Death

2007-10-25 Thread Tony "omega" Sergi
-- [ Picked text/plain from multipart/alternative ] they don't.. On 10/25/07, Ray <[EMAIL PROTECTED]> wrote: > > > I get that when it appears the maps over and changing.. > > Im looking to see if anyones been able to get these: > "teamplay_suddendeath_begin" > { >

RE: [hlcoders] TF2 Sudden Death

2007-10-25 Thread Spencer 'voogru' MacDonald
They are not called as far as I know. I tried a few things, but no dice. -Original Message- From: Ray [mailto:[EMAIL PROTECTED] Sent: Thursday, October 25, 2007 8:57 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] TF2 Sudden Death I get that when it appears the maps over

Re: [hlcoders] TF2 Sudden Death

2007-10-25 Thread Ray
I get that when it appears the maps over and changing.. Im looking to see if anyones been able to get these: "teamplay_suddendeath_begin" { // nothing for now } "teamplay_suddendeath_end" { // nothing for now } A

Re: [hlcoders] TF2 Sudden Death

2007-10-25 Thread Tony "omega" Sergi
-- [ Picked text/plain from multipart/alternative ] teamplay_game_over On 10/25/07, Ray <[EMAIL PROTECTED]> wrote: > > Is anyone able to get the sudden death events to fire in plugins.. > The modevents.res file shows them..but they never seem to fire. > Ray > > > >

[hlcoders] TF2 Sudden Death

2007-10-25 Thread Ray
Is anyone able to get the sudden death events to fire in plugins.. The modevents.res file shows them..but they never seem to fire. Ray ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.