I am using the UTIL_TraceHull() to see if a player is standing inside or touching the box I am tracing. But I am not sure how to tell if the player was inside or not?
trace_t tr; UTIL_TraceHull( closest, closest, GetPlayerMins( ( player->GetFlags() & FL_DUCKING ) ? true : false ), GetPlayerMaxs( ( player->GetFlags() & FL_DUCKING ) ? true : false ), MASK_SOLID, player, COLLISION_GROUP_PLAYER_MOVEMENT, &tr );
tr.?? I tried a couple but they aren't working so not sure what is wrong...
Hope that makes sense.
r00t 3:16 CQC Gaming www.cqc-gaming.com
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