Re: [hlcoders] Using a TRIAPI, flipped sprite

2003-07-05 Thread Pat Magnan
What do you mean 'flipped' ? The coordinates are represented pretty much like most graphics APIs, 0,0 being the upper left corner of the screen, IIRC, so you perhaps are drawing it upside down if it's oriented incorrectly. At 04:37 PM 7/5/2003 +0200, you wrote: Hello, Why a sprite is flipped on the

[hlcoders] Using a TRIAPI, flipped sprite

2003-07-05 Thread Bodek
Hello, Why a sprite is flipped on the screen, when it's drew using TRIAPI ? Bodek http://www.bodek.kicks-ass.org/mod ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/