Re: [hlcoders] Using a prop_physics with a "preferred" orientation?

2005-01-06 Thread Patrick Flanagan
2005 8:27 AM > > To: hlcoders@list.valvesoftware.com > > Subject: [hlcoders] Using a prop_physics with a "preferred" > > orientation? > > > > I'd like to make a box using a prop_physics, but I'd also > > like to make sure that it always lands with

RE: [hlcoders] Using a prop_physics with a "preferred" orientation?

2005-01-06 Thread Jay Stelly
> Patrick Flanagan > Sent: Thursday, January 06, 2005 8:27 AM > To: hlcoders@list.valvesoftware.com > Subject: [hlcoders] Using a prop_physics with a "preferred" > orientation? > > I'd like to make a box using a prop_physics, but I'd also > like to make

[hlcoders] Using a prop_physics with a "preferred" orientation?

2005-01-06 Thread Patrick Flanagan
I'd like to make a box using a prop_physics, but I'd also like to make sure that it always lands with the same side facing upwards. Is there a way to set angles so that when it lands it saves them, or possibly a way to fix it after it lands so that the side I want is facing up? I've subclassed CPh