so in conclusion, not too many people have succesfully gotten vehicle
prediction on to the client, and those who have, or have made
significant progress are keeping to them selves. Sorry we couldn't
help you more krenzo
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2:51
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Vehicle Prediction
How does that not make sense?? Name one new feature that CS:S had
when it was released that was not related to making it LOOK better?
*
This e-mail an
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Anyone from Valve is more than welcome to correct me, but as I understand
it, CS:S was meant to be Counter-Strike on the Source engine. Not CS2, not
some huge revamping of the wildly popular game, but a port with some tweaks.
Interestingly enough,
how??
> >
> >On 7/12/05, McCormack, Chris <[EMAIL PROTECTED]> wrote:
> >
> >
> >>>Havok
> >>>
> >>>
> >>-Original Message-
> >>From: [EMAIL PROTECTED]
> >>[mailto:[EMAIL PROTECTED] Behalf Of Child
Roland
Sent: 12 July 2005 12:51
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Vehicle Prediction
How does that not make sense?? Name one new feature that CS:S had
when it was released that was not related to making it LOOK
@list.valvesoftware.com
> Subject: Re: [hlcoders] Vehicle Prediction
>
>
> How does that not make sense?? Name one new feature that CS:S had
> when it was released that was not related to making it LOOK better?
>
>
> **
ecome
a useless flame war.
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Childe
Roland
Sent: Tuesday, July 12, 2005 4:51 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Vehicle Prediction
How does that not make sense?? Name one new feature
valvesoftware.com
Subject: Re: [hlcoders] Vehicle Prediction
How does that not make sense?? Name one new feature that CS:S had
when it was released that was not related to making it LOOK better?
On 7/11/05, Tom Edwards <[EMAIL PROTECTED]> wrote:
> One of the reasons I like mailing li
Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Childe
> Roland
> Sent: 12 July 2005 12:51
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Vehicle Prediction
>
>
> How does that not make sense?? Name one new feature that CS
>Havok
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Childe
Roland
Sent: 12 July 2005 12:51
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Vehicle Prediction
How does that not make sense?? Name one new feature that CS:S had
when it
If Valve doesn't make serious changes to the Source engine it is going
to be even more obsolete by the time TF2 comes out.
On 7/9/05, Tom Edwards <[EMAIL PROTECTED]> wrote:
> TF2...TF2...hang on in there... ;-)
>
> Childe Roland wrote:
>
> >Noone has done it??
> >
> >On 6/30/05, [EMAIL PROTECTED]
How does that not make sense?? Name one new feature that CS:S had
when it was released that was not related to making it LOOK better?
On 7/11/05, Tom Edwards <[EMAIL PROTECTED]> wrote:
> One of the reasons I like mailing lists is that you need at least some
> degree of sense to find and sign up t
n download them.
> >
> >
> > -Original Message-
> > From: Ronny Schedel [mailto:[EMAIL PROTECTED]
> > Sent: July 11, 2005 11:35 AM
> > To: hlcoders@list.valvesoftware.com
> > Subject: Re: [hlcoders] Vehicle Prediction
> >
> > > lol, to som
Valve have given excellent support to developers, and i'll not have
you saying otherwise.
Perhaps they give more support to TC mods than they do to server-side
"metamods", but can you blame them?
On 7/12/05, Childe Roland <[EMAIL PROTECTED]> wrote:
> And the support for developers (while probabl
>
> -Original Message-
> From: Ronny Schedel [mailto:[EMAIL PROTECTED]
> Sent: July 11, 2005 11:35 AM
> To: hlcoders@list.valvesoftware.com
> Subject: Re: [hlcoders] Vehicle Prediction
>
> > lol, to some extent you have good points SB. however CSS did come
> &g
Then CS1 wasn't free either. Neither was DOD or , you still
had to pay to get half-life. Then download them.
-Original Message-
From: Ronny Schedel [mailto:[EMAIL PROTECTED]
Sent: July 11, 2005 11:35 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Vehicle Prediction
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Ronny, how goes your game thats going to be the exact same as CS:S?
On 7/11/05, tei <[EMAIL PROTECTED]> wrote:
>
> Ronny Schedel wrote:
> ...
> > But the completly opposite happens, now we have much lesser control than
> > ever a coding interface
Ronny Schedel wrote:
...
But the completly opposite happens, now we have much lesser control than
ever a coding interface can provide us. The old coders have to do what the
company wants. Very bad situation. We need a new MOD without control of a
company.
I wrote this program to solve the prob
> lol, to some extent you have good points SB. however CSS did come
> free with HL2. The CS team was mainly 2 people, Gooseman and Cliffe,
> so I say Kudos to them for getting to Valve, and since it was free
> with HL2, I don't think it's too bad at all.
Yes, CSS comes with HL2, but it wasnt fre
From: " Childe Roland" <[EMAIL PROTECTED]>
> I'm kinda
> starting to wish that the CS and DoD teams hadn't sold out to Valve.
In the first time I thought:
"Woohoo, now we coders get what we want. These closed source games are now
under the control of a company, this means we will get much more
Enjoy it while you can, I don't act like that very often. ;-)
Ben Davison wrote:
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Look! I'm playing the worlds smallest violin.
On 7/11/05, Tom Edwards <[EMAIL PROTECTED]> wrote:
One of the reasons I like mailing lists is that you need at l
lol, to some extent you have good points SB. however CSS did come
free with HL2. The CS team was mainly 2 people, Gooseman and Cliffe,
so I say Kudos to them for getting to Valve, and since it was free
with HL2, I don't think it's too bad at all. now DoD:S is not free,
it has a charge of some k
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Look! I'm playing the worlds smallest violin.
On 7/11/05, Tom Edwards <[EMAIL PROTECTED]> wrote:
>
> One of the reasons I like mailing lists is that you need at least some
> degree of sense to find and sign up to them. A theory that doesn't
> alw
One of the reasons I like mailing lists is that you need at least some
degree of sense to find and sign up to them. A theory that doesn't
always hold true, unfortunately.
It's the same old shit with a new spit shine.
Sounds like someone I know, minus the shine.
Childe Roland wrote:
It's ju
It's just that I was looking forward to HL2 so much. Valve really let
us down with not having sooo many features that were included in
engines released 2 years before Source. On top of that they released
it late, and it still didn't have that shit. Now they are trying to
take away our (meta-mod-
Bunk beds probably, it's a bit more of a drop, and will definatly not
put you in a good mood
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Wrong side of bed?
On 7/10/05, Childe Roland <[EMAIL PROTECTED]> wrote:
>
> I'm pretty sure they'll wait till they've screwed enough people out of
> their money by selling them HL2 without promised features, then theyll
> throw those features int
I'm pretty sure they'll wait till they've screwed enough people out of
their money by selling them HL2 without promised features, then theyll
throw those features into a new product and sell the same shit to the
same people again
On 7/9/05, Andrew (British_Bomber) <[EMAIL PROTECTED]> wrote:
>
lol :D Those TF2 quotes are a conspiracy.. They are just there to
give you that tiny glimmer of hope that it will some day release :P :P
:D
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TF2...TF2...hang on in there... ;-)
Childe Roland wrote:
Noone has done it??
On 6/30/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
I've recently tried to tackle adding prediction to vehicles and wound up
finding it was a more difficult task than I realized. I've heard the
issue discuss
Noone has done it??
On 6/30/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> I've recently tried to tackle adding prediction to vehicles and wound up
> finding it was a more difficult task than I realized. I've heard the
> issue discussed several times before so I'm hoping someone has
> accompl
I've recently tried to tackle adding prediction to vehicles and wound up
finding it was a more difficult task than I realized. I've heard the
issue discussed several times before so I'm hoping someone has
accomplished it by now and can provide some wisdom on my problem.
I ported the four wheel se
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