I have a server plugin working with CBaseEntity:
CBaseEntity *m_pCBaseEntity = pEntity-GetUnknown()-GetBaseEntity();
CBasePlayer *pCBPlayer = (CBasePlayer*) m_pCBaseEntity;
int Frags = pCBPlayer-FragCount();
int Deaths = pCBPlayer-DeathCount();
, 2005 3:52 PM
Subject: [hlcoders] increment frag count (server plugin)
I have a server plugin working with CBaseEntity:
CBaseEntity *m_pCBaseEntity = pEntity-GetUnknown()-GetBaseEntity();
CBasePlayer *pCBPlayer = (CBasePlayer*) m_pCBaseEntity;
int Frags = pCBPlayer-FragCount();
int Deaths
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