The feature you are talking about is called TRUFORM.
Is implemented in ATI Radeon 8500 and up.
There are already two cvars in the engine for it:
ati_npatch (1 = on, 0 = off)
ati_subdiv (amount of tessellation, default 2)
Also you can disable it in the ATI's OpenGL and D3D
control panels.
--- Vy
You can turn this off by setting the ati_npatch cvar to 0.
Just enter "ati_npatch 0" in the console.
-Adrian
-Original Message-
From: Vyacheslav Djura [mailto:[EMAIL PROTECTED]]
Sent: Monday, January 13, 2003 9:34 AM
To: [EMAIL PROTECTED]
Subject: [hlcoders] ATI RADEON [7200] card pro
-
From: "botman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, January 13, 2003 1:40 PM
Subject: Re: [hlcoders] ATI RADEON [7200] card problems.
> > Hi! I think you know that on ATI RADEON video cards models geometry is
> > smoothed by hadware. Tha
> Hi! I think you know that on ATI RADEON video cards models geometry is
> smoothed by hadware. That makes a lot of our models looking ugly, is
> there any way to disable this feature of video card in engine?
I would assume that it wouldn't so much be an engine setting as it would be
a video drive
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