if we were looking in the server code, start looking in the client code.
On Sat, 22 Jan 2005 18:00:33 -0500, David Nelson <[EMAIL PROTECTED]> wrote:
> Ok when you press Z it invokes +zoom function. It has a fuzzy circular
> blackout around the outside of the screen as it zooms in. How do they d
CHudZoom in cl_dll\hl2_hud\hud_zoom.cpp is what you're looking for.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David Nelson
Sent: Saturday, January 22, 2005 3:01 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Valve's Zoom Function
Ok when
Maybe something in the hud animations.txt?
On Sat, 22 Jan 2005 15:23:39 -0800 (PST), Adam amckern Mckern
<[EMAIL PROTECTED]> wrote:
> i personaly dont know, but try doing a project wide
> search ( ctrl+shift+f ) on the zoom cvar
>
> Thats how i normaly find something, it would most
> likely be in
i personaly dont know, but try doing a project wide
search ( ctrl+shift+f ) on the zoom cvar
Thats how i normaly find something, it would most
likely be in the hud section of the code, as it works
with, or with out the suit
--- David Nelson <[EMAIL PROTECTED]> wrote:
> Ok when you press Z it inv
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