I don't think you can get the cmdrate.
-Original Message-
From: Matt Judge [mailto:[EMAIL PROTECTED]
Sent: Sunday, September 19, 2004 10:29 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] using metamod to get client rates
voogru wrote:
>Put something like this in ClientPut
voogru wrote:
Put something like this in ClientPutInServer.
int rate =
atoi(g_engfuncs.pfnInfoKeyValue(g_engfuncs.pfnGetInfoKeyBuffer(PLAYER_EDICT_
T),"rate"));
However, if they change it while connected you might want to do something so
it updates.
Hi,
Thanks for that, didn't realise it was so st
m: Brian A. Stumm [mailto:[EMAIL PROTECTED]
Sent: Thursday, September 16, 2004 2:18 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] using metamod to get client rates
On Thu, 16 Sep 2004, Jeffrey "botman" Broome wrote:
> Matt Judge wrote:
>
> > I am guessing searching for anyth
Brian A. Stumm wrote:
I believe he means the CVAR "rate" which the client uses based on his
internet connection speed but in case its ping and packet loss we are
after try this:
Aye, it is the clients CVAR setting I am after. I know AMX could pull
some CVARs from the client, so I should probably
Matt Judge wrote:
I am guessing searching for anything to with rates on google is a dead
loss so I shall ask directly here.
Can someone suggest a way that my metamod plugin can check client rates?
By 'rates' I assume you are talking about ping time.
Look in cdll_int.h at the hud_player_info_t struc
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