Re: [hlds] This game is currently unavailable?

2004-07-22 Thread hash
wierd lil trick ive run accrossed, and it works for me and all of my friends. close steam down, and go into ur mod folder and find a file named custom.hpk and blow that sucker away. restart steam and ur good to go. the game will remake that custom.hpk - Original Message - From: "Mark Whi

Re: [hlds] This game is currently unavailable?

2004-07-22 Thread Orion
Delete the clientregistry.blob file and try again. if you then get an 'eSteam' error, delete the CR.blob file a second time. - Original Message - From: "Mark Whittington" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, July 22, 2004 9:14 PM Subject: [hlds] This game is current

Re: [hlds] This game is currently unavailable?

2004-07-22 Thread Simon Garner
More to the point... Checking bootstrapper version ... Updating Installation Logging in as 'someuser' Updating 'Win32 Server Engine' from version 13 to version 15 No Content Servers available for this application -Simon On Friday, July 23, 2004 4:14 PM NZT, Mark Whittington <[EMAIL PROTECTED]> w

Re: [hlds] This game is currently unavailable?

2004-07-22 Thread Richard Welsh
-- -- [ Picked text/plain from multipart/alternative ] See www.steampowered.com It is not a weird error it just means the content servers are using max Bandwidth because of an update... once you get updated you will be playing in no time. -Rich ---Original Message--- From: [EMAIL PROTEC

Re: [hlds] This game is currently unavailable?

2004-07-22 Thread Z Teknology HLDS List
Mark Whittington wrote: Having a weird problem. I'm trying to connect to my cstrike server and I'm getting a message, "This game is currently unavailable. Please try again at another time." I see this when trying to connect to any cstrike game. But I see people online on other servers, and the s

[hlds] This game is currently unavailable?

2004-07-22 Thread Mark Whittington
Having a weird problem. I'm trying to connect to my cstrike server and I'm getting a message, "This game is currently unavailable. Please try again at another time." I see this when trying to connect to any cstrike game. But I see people online on other servers, and the status page shows that th

RE: [hlds] VAC something wrong.

2004-07-22 Thread spartibus
Yatta yatta yatta. To stay on the original topic... Tonnes of people are getting banned falsey (read: false-positive detections), whoever started this thread, all you need to do is contact valve through the www.steampowered.com site, and they will look into your issue. If you did in fact get bann

RE: [hlds] VAC something wrong.

2004-07-22 Thread Napier, Kevin
Course the dealship doesn't take the keys to your car away... Not the best analogy. Besides nobody was dissing the concept of having VAC. Just the implementation specifics that could be worked out in a more tiered fashion to minimize damage to otherwise decent loyal customers that can get screwed n

Re: [hlds] VAC something wrong. "Definition"

2004-07-22 Thread Guido
Well, i know it wasn't a DLL that caused the ban, i installed the skins by downloading the .mdl and .wav and .spr files. VAC should be updated, i have banned about 15 people from my server because of hacks, now i cant till i get a new key. If i get CZ, would i still be able to play normal CS? Cra

RE: [hlds] VAC something wrong. "Definition"

2004-07-22 Thread David Fencik
The term "hackers" was coined after the MIT model railroad club in the 1950's. They were given a donation of parts, mostly old phone equipment. They used the equipment to rig a complex system that allowed multiple operators to control different parts of the track by dialing into the appropriate s

RE: [hlds] VAC something wrong. "Definition"

2004-07-22 Thread Napier, Kevin
agreed... just think we need a new middle ground term.. :) hey! lets just start one! how about bitjackers... lol -Original Message- From: K. Mike Bradley [mailto:[EMAIL PROTECTED] Sent: Thursday, July 22, 2004 9:45 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] VAC something wrong. "Definit

RE: [hlds] VAC something wrong. "Definition"

2004-07-22 Thread K. Mike Bradley
This is true. Hacker's want to figure things out and make them better Cracker is the criminal type. Now days people use the term Hacker indiscriminately but based on the context of use you can figure out what they mean. It has become a broad term. Like Terrorist. -Original Message- Fr

RE: [hlds] RE: hlds digest, Vol 1 #2932 - 13 msgs

2004-07-22 Thread Dennis
> -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Adam Cullina > Sent: Thursday, July 22, 2004 12:00 PM > To: [EMAIL PROTECTED] > Subject: [hlds] RE: hlds digest, Vol 1 #2932 - 13 msgs > > > I've managed windows server for a long time, and I've worked thou

RE: [hlds] VAC something wrong.

2004-07-22 Thread Richard Welsh
-- -- [ Picked text/plain from multipart/alternative ] Valve only checks there content on your computer to which you agreed to the EULA. And those of who play CS say 'hack' as a general term for anyone who cheats in any form including using exploits in the map or in the game code A K.A. The Shield

RE: [hlds] VAC something wrong.

2004-07-22 Thread K. Mike Bradley
This is all moot as hackers rule on just about every server out there especially the VAC secured. Valve ... Where are all the VAC updates? Saw a guy running at the speed of light and most everyone has the new wall hacks. I stop playing when it gets this bad. ___

RE: [hlds] VAC something wrong. "Humor"

2004-07-22 Thread DOA
-- [ Picked text/plain from multipart/alternative ] Just was adding some humor to the conversation. Topics like this can go on forever. The fact is: 1. Valve owns the darn game 2. Valve will do what they want 3. Anyone that buys the game can READ the policy. 4. Noobs that cant read, shouldn't be

RE: [hlds] VAC something wrong. "Definition"

2004-07-22 Thread Napier, Kevin
That's a more a new age definition.. ..jesus i'd love to go back to the days where just good programmers, or at worst it refered to a sloppy fix. crack\ers is what fits that definition better... but whatever. -Original Message- From: DOA [mailto:[EMAIL PROTECTED] Sent: Thursday, July 22,

RE: [hlds] VAC something wrong.

2004-07-22 Thread Napier, Kevin
" The 3 strikes and you're out idea is probably the best way to go. Similarly incrementally increasing the amount of banned time from something really small upwards would also work (30 minutes, 2hours, 1day, 1 week etc.) and maybe drop the time level down one if so much time expires. So after a day

Re: [hlds] VAC something wrong.

2004-07-22 Thread Ryan Lewis
When I've seen cheaters banned in the past, they've been on the server for 10-20 seconds and then the ban appears. I'd perhaps have a look at anyone you might of shared your account details with, if indeed you have done. Its a possibility they might of used your account (not theirs!) to test some

Re: [hlds] VAC something wrong. "Definition"

2004-07-22 Thread DOA
-- [ Picked text/plain from multipart/alternative ] For all you fine scholars: Definition of 'HACK' To cut or chop with repeated and irregular blows: hacked down the saplings. To break up the surface of (soil). Informal. To alter (a computer program): hacked her text editor to read

RE: [hlds] VAC something wrong.

2004-07-22 Thread Rob Harwood
A hack as I understand the term in this context, would be to directly modify a precompiled game binary to achieve some cheating effect, modern cheats don't do this, they are separate cheat programs that are loaded into memory alongside the unmodified game program and only modify temporary data. If

Re: [hlds] VAC something wrong.

2004-07-22 Thread Stephen Moretti (blueyonder)
Rob Harwood wrote: " Yes it does. When they are bundled together with hacks" That makes no sense, in that case its not banning for the models but the DLL or whatever that they are packaged with. Actually it makes perfect sense. Most times when you download some kind of add on it comes in a self

RE: [hlds] VAC something wrong.

2004-07-22 Thread Rob Harwood
" Yes it does. When they are bundled together with hacks" That makes no sense, in that case its not banning for the models but the DLL or whatever that they are packaged with. And the word you should use is cheats - e.g "when they are bundled with cheats". Cheats are not hacks, and cheaters are

Re: [hlds] RE: hlds digest, Vol 1 #2932 - 13 msgs

2004-07-22 Thread Richard Welsh
-- -- [ Picked text/plain from multipart/alternative ] This has been happening since Steam Beta... it is just the server not realizing that the guy died and carried his body to the player he spectating after actually being killed. It also happens on win32 servers from time to time. Since 1.5 I co

Re: [hlds] VAC something wrong.

2004-07-22 Thread DOA
-- [ Picked text/plain from multipart/alternative ] And there are COUNTLESS Forum posts in regards to like 99% of the postings that occur here. lol I do appreciate some of the stuff that comes through. Thank you. -DOA www.cybergamezone.com Logging began:17 September 2003 (309 days ago)Total uni

Re: [hlds] VAC something wrong.

2004-07-22 Thread StealthMode
@Kevin... "VAC does not ban for modified models, sprites, sound files or scripts." Yes it does. When they are bundled together with hacks, or the model packs contain hacked opengl32.dlls. He was banned because the model pack he installed had a hack in it. Search the steam forums before you reply

Re: [hlds] CS:Source

2004-07-22 Thread James Nine
Oc3 because I run a hosting company and use oc3 (so I can run many servers), duh!! - Original Message - From: "Hexis" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, July 22, 2004 11:20 AM Subject: Re: [hlds] CS:Source > On Thu, Jul 22, 2004 at 05:36:28AM -0400, James Nine wro

RE: [hlds] CS:Source

2004-07-22 Thread Napier, Kevin
Math is wrong on that. it's not 2x256 it would have been 4x256. 2x2 is a pipe dream it think though. Even if you had that for each player the second figure would increase to some degree expotentaly as you add clients. A full server at say 128 would result in something more like 2x15. works out to

Re: [hlds] Something wrong with deadicated Condition Zero servers.

2004-07-22 Thread RelvisTCB
-- [ Picked text/plain from multipart/alternative ] I do get "The memory could not be "read" error but its everyone who connects to server, i have win xp pro 1.5gig ram. here are the errors. No model 486 No model -1158 No model -1783! No model 133 No model -334 No model -828 No model -565! No mode

[hlds] RE: hlds digest, Vol 1 #2932 - 13 msgs

2004-07-22 Thread Adam Cullina
I've managed windows server for a long time, and I've worked though the problems as they come. Recently I've been helping a guy I know with a Linux server and the thing exhibts a very odd behavior that I've not seen before. When people die, their corpses just kind of float there in location (perh

Re: [hlds] VAC something wrong.

2004-07-22 Thread Stephen Moretti (blueyonder)
Richard Welsh wrote: -- Valve and Steam are Mod Friendly but not Hack Friendly. Everyone that makes 3rd party products such as models, sprites, skins, sounds, maps knows this. If New players are just DLing anything off the net and installing it without prior knowledge of CS and its hacking Back

RE: [hlds] VAC something wrong.

2004-07-22 Thread David Fencik
Yes, you can download it here: http://howtobuildtheperfectcheatforhalflife.com Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stephen Moretti (blueyonder) Sent: Thursday, July 22, 2004 10:54 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] VAC somethin

RE: [hlds] CS:Source

2004-07-22 Thread Darren J. Mason
Not to fear fellow gamers - soon we will all have our own wireless OC3 pipe right into our living room! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Richard Welsh Sent: Thursday, July 22, 2004 8:30 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] CS:Source

RE: [hlds] VAC something wrong.

2004-07-22 Thread Darren J. Mason
Wow, I think you are a little rough on the newbs out there. There are a ton of sites where you can dl'd skin packs / sounds packs / etc. and install them with two clicks of the mouse. It requires no knowledge except how to click a link and then double-click the install package. I don't think innoce

[hlds] Daily Crash

2004-07-22 Thread Mike Munoz
Since one of the June Steam updates to CS or HLDS, I have been getting a specific error that crashes the server and pops up a dialog box that has to be clicked before FireDaemon can restart the server. This happens more and more frequently now. This server is usually full 24/7. This is what is dis

Re: [hlds] CS:Source

2004-07-22 Thread Richard Welsh
-- -- [ Picked text/plain from multipart/alternative ] Ahh.. Simply! I/O of the server... better double that just incase, but I am thinking of more of a MMO War RTS style game. Where we could have Thousands of Players per server, OC3 would help then I bet. -Rich ---Original Message---

Re: [hlds] VAC something wrong.

2004-07-22 Thread Kevin Ottalini
VAC does not ban for modified models, sprites, sound files or scripts. - Original Message - From: StealthMode To: HLDS Mailing List Sent: Thursday, July 22, 2004 7:23 AM Subject: [hlds] VAC something wrong. I think you may have installed skins from a 3rd party that has a hack in it. Poss

Re: [hlds] CS:Source

2004-07-22 Thread Hexis
On Thu, Jul 22, 2004 at 05:36:28AM -0400, James Nine wrote: > If the netcode is optimized, the bandwidth neccessary for each person should > be 2kbps/2kbps max. Therefore you can use an OC3 line, and maybe a midrange > dual xeon system. Let's see, 2kbps * 256 users = 512kbps = 1/3 of a T-1. Wher

Re: [hlds] VAC something wrong.

2004-07-22 Thread Stephen Moretti (blueyonder)
StealthMode wrote: I think you may have installed skins from a 3rd party that has a hack in it. Possibly a modified opengl32.dll file (look for this in your mods folder). The only thing I can suggest is going to www.steampowered.com and using the steam troubleshooter/cheatform. However, I know from

Re: [hlds] VAC something wrong.

2004-07-22 Thread Richard Welsh
-- -- [ Picked text/plain from multipart/alternative ] Valve and Steam are Mod Friendly but not Hack Friendly. Everyone that makes 3rd party products such as models, sprites, skins, sounds, maps knows this. If New players are just DLing anything off the net and installing it without prior knowle

Re: [hlds] Something wrong with deadicated Condition Zero servers.

2004-07-22 Thread Kevin Ottalini
TK, This isn't VAC related. When you say you get "no model error" could you be more specific, perhaps capture screenshots if possible. What O/S, CPU, motherboard and memory DIMMs are you using? If the memory error you are getting is: "The memory could not be "read" there is a variety of causes

Re: [hlds] VAC something wrong.

2004-07-22 Thread m0gely
PilotMan wrote: I would hazard a guess to bet it was HLGuard with filechecking enabled. "Banned because of past cheating violations" is not a HLG message. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your li

[hlds] VAC something wrong.

2004-07-22 Thread StealthMode
I think you may have installed skins from a 3rd party that has a hack in it. Possibly a modified opengl32.dll file (look for this in your mods folder). The only thing I can suggest is going to www.steampowered.com and using the steam troubleshooter/cheatform. However, I know from countless threads

Re: [hlds] VAC something wrong with deadicated Condition Zero servers.

2004-07-22 Thread RelvisTCB
-- [ Picked text/plain from multipart/alternative ] After last weeks update, my server keeps crashing and crashing players that are in the server. We get a no model error, then popup window says memory error.Any idaea? server has been foramtted and updated. Condition Zero Only. Thank you TK -- __

Re: [hlds] VAC something wrong.

2004-07-22 Thread PilotMan
I would hazard a guess to bet it was HLGuard with filechecking enabled. This HLG feature was designed for use by leagues so the server can help determine if all the players are using the standard files like the league requires. It also sounds like the Admin may have changed the HLG script from ki

Re: [hlds] VAC something wrong.

2004-07-22 Thread James Nine
Some skin packs malaciously include files that nudge vac to ban you. - Original Message - From: "Guido" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, July 22, 2004 8:41 AM Subject: [hlds] VAC something wrong. This is a multi-part message in MIME format. -- [ Picked text/plai

[hlds] VAC something wrong.

2004-07-22 Thread Guido
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Yesterday i was installing some skins to see if i lag with them on the server that i host. Well, there seemed to be a problem with one of the skins, so i installed steam again in another folder, and u

Re: [hlds] CS:Source

2004-07-22 Thread Guido
Then HT would be helpful. - Original Message - From: "James Nine" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, July 22, 2004 5:36 AM Subject: Re: [hlds] CS:Source > The key is getting the server multithreaded. > - Original Message - > From: "Napier, Kevin" <[EMAIL P

Re: [hlds] CS:Source

2004-07-22 Thread James Nine
The key is getting the server multithreaded. - Original Message - From: "Napier, Kevin" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, July 21, 2004 10:44 PM Subject: RE: [hlds] CS:Source > 64 players should be able to be done reasonably. When you get much over > that these

Re: [hlds] CS:Source

2004-07-22 Thread James Nine
If the netcode is optimized, the bandwidth neccessary for each person should be 2kbps/2kbps max. Therefore you can use an OC3 line, and maybe a midrange dual xeon system. - Original Message - From: "Ryan Lewis" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, July 21, 2004 11:3