RE: [hlds] Re: 32 player server maps - spawn problems?

2004-10-19 Thread TooL
I have that already - thanks. And I have a directory full of edited maps that we use on our servers because every time our host does a Steam update it overwrites the edited maps. I don't know why Valve can't just add 32 spawns to all maps and be done with it. -Original Message- From:

RE: [hlds] Counter-Strike: Source update

2004-10-19 Thread thrillhaus
Great. Thanks Vavle! Does this fix the exploit of terrorists throwing grenades into hostages? (I've noticed this on office... I haven't tested any other maps). Thanks again. -A Davidson -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds

[hlds] CPU status command?

2004-10-19 Thread Andrew R. Mitcham
Does anyone know what the CPU usage status command is for Source? I know it is rcon stats for 1.6, but I've looked at the cvar list for Source and can't find one. I see an sv_stats, but that outputs a file somewhere (that I can't find). Any help would be great! -Andrew Mitcham