Re: [hlds] Port Problem.... Help please.

2004-11-26 Thread Bruce \"Bahamut\" Andrews
Try using ports that are further apart. 50 ports away for example. - Bruce "Bahamut" Andrews Allen "Uncanny" Schott wrote: Hi All, I run 2 servers, DOD and CS:S, set to ports 27015 and 27017 respectively. But, when I go to check the details in the master server list, the CS:S server is report a p

[hlds] Port Problem.... Help please.

2004-11-26 Thread Allen \"Uncanny\" Schott
Hi All, I run 2 servers, DOD and CS:S, set to ports 27015 and 27017 respectively. But, when I go to check the details in the master server list, the CS:S server is report a port up in te 60,000's and the DOD server is right on the nose! WTF! I switched the servers ports and the DOD server was gi

Re: [hlds] source default server.cfg

2004-11-26 Thread Bruce \"Bahamut\" Andrews
I don't think so... Well, there's not enough information out about the server yet to determine this, unless someone's been poking around. - Bruce "Bahamut" Andrews thrillhaus wrote: Is it possible to manually upload my own spray so that the server thinks that it's one of the default ones, thus all

RE: [hlds] source default server.cfg

2004-11-26 Thread thrillhaus
Is it possible to manually upload my own spray so that the server thinks that it's one of the default ones, thus allowing me to continue to use it. Thanks. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bruce "Bahamut" Andrews Sent: Friday, November 26,

Re: [hlds] source default server.cfg

2004-11-26 Thread Bruce \"Bahamut\" Andrews
mm, what about this (warning: long): //Counter-Strike: Source Server Configuration File// /// //Major Cvars// /// hostname "Counter-Strike:Source Server" //name of serve

[hlds] Re:Hacks

2004-11-26 Thread James Ross
There is definitely an aimbot making its rounds. On two separate servers I've watched as a guy with a machine gun (I think both times it was a terrorist) mowed down a room with nothing but headshots. I'll give once to luck but each time? More than once and on more than one server is more than lu

[hlds] Downloading .so files on window server? o.O

2004-11-26 Thread Bruce \"Bahamut\" Andrews
Just out of curiosity, why does the Counter-Strike Source update download server_i486.so (~10mb) when using the windows version of HLDSUpdateTool? Wouldn't that be an incredible waste of bandwidth on VALVe's behalf with several thousand servers that will never, ever use it downloading it? o.O -- -

Re: [hlds] source default server.cfg

2004-11-26 Thread Bruce \"Bahamut\" Andrews
I'd -HIGHLY- recommend you don't sv_allowupload "1" if you aren't around 24/7 to ban pornography. Plus, whenever someone with an animated spray which happens to be 160KB in size connects, everyone gets that joyful spike as it downloads =) - Bruce "Bahamut" Andrews David Fencik wrote: I think it's

[hlds] source default server.cfg

2004-11-26 Thread David Fencik
I think it's time we put together a default server.cfg for cs source and recommend that valve ship it with next steam update. Would someone like to help me put one together? At the very least, it should have: hostname "Counter-Strike Source" rcon_password "" sv_password "" sv_allowdownload "1"

Re: [hlds] sv_downloadurl

2004-11-26 Thread Rob
-- [ Picked text/plain from multipart/alternative ] Do you have downloads enabled; sv_allowdownload 1 in your server.cfg? Actually I just thought of something else. I don't believe that sv_downloadurl is supported in Source games as yet but your clients should be able to still download from the gam

RE: [hlds] hacks

2004-11-26 Thread thrillhaus
They can always scan it with various scanners :) However, if it is indeed a true, working aim-bot, Valve should be notified. -thrill -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Nine Sent: Friday, November 26, 2004 6:51 PM To: [EMAIL PROTECTED]

Re: [hlds] hacks

2004-11-26 Thread James Nine
I doubt it. I think its a virus. - Original Message - From: "thrillhaus" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, November 26, 2004 8:45 PM Subject: RE: [hlds] hacks A patron on my server gave me a link to a supposed aimbot. Who shall I forward it to to try and get Vavle

RE: [hlds] hacks

2004-11-26 Thread thrillhaus
A patron on my server gave me a link to a supposed aimbot. Who shall I forward it to to try and get Vavle a working fix? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bruce "Bahamut" Andrews Sent: Friday, November 26, 2004 7:04 PM To: [EMAIL PROTECTED]

Re: [hlds] hacks

2004-11-26 Thread Bruce \"Bahamut\" Andrews
Chances are there will be very soon, if they don't already exist privately. There's no VAC support. - Bruce "Bahamut" Andrews James Nine wrote: There are no aimbots for cs source. Its probably just a guy that is good at the game, AND is using wallhacks. - Original Message - From: "BlackY

Re: [hlds] hacks

2004-11-26 Thread James Nine
There are no aimbots for cs source. Its probably just a guy that is good at the game, AND is using wallhacks. - Original Message - From: "BlackYoda" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, November 26, 2004 6:54 PM Subject: Re: [hlds] hacks I swear that I've seen some fo

Re: [hlds] map download

2004-11-26 Thread Bruce \"Bahamut\" Andrews
sv_allowdownload "1" - Bruce "Bahamut" Andrews Drew wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I just got a source server running and I put some source maps on it and it won't let people in the server download map. Does source not allow

[hlds] map download

2004-11-26 Thread Drew
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I just got a source server running and I put some source maps on it and it won't let people in the server download map. Does source not allow that or is their a setting that I don't have correct. --

Re: [hlds] hacks

2004-11-26 Thread BlackYoda
I swear that I've seen some form of aimbot in use on CS:source as well... Players just popping off like crazy with AWP and other guns as well.. So I think there are more cheats operating than just speed and wall hacks. J Marcus wrote: This guy was using both on a source server.and he didn't care ho

RE: [hlds] hacks

2004-11-26 Thread J Marcus
This guy was using both on a source server.and he didn't care how obvious he was..sigh..why can't steam act as a cheating death client also? IMO there is not a better anti cheat out. jefe -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Deadman Standing Sen

RE: [hlds] hacks

2004-11-26 Thread Deadman Standing
Turn HLGuards wall hack block on. It will not detect the wall hack it just blocks the info from going to the client making the wall hack pretty much useless. Also disable footsteps for additional protection. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

RE: [hlds] hacks

2004-11-26 Thread pedro almeida
Don't know about speedhacks, haven't tried it yet on a dedicated server but Wallhacks do work. I set up a dedicated cs1.6 server for me and a friend with VAC enabled and HLGuard. My friend was using latest wallhack. We played for more than 1 hour and there was no detection or warning. -Mensage

Re: [hlds] sv_downloadurl

2004-11-26 Thread Bryan Socha
Does anyone know if ingame dling still works? no matter what I try, clients are getting dropped with map not found errors. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/lis

RE: [hlds] hacks

2004-11-26 Thread David Fencik
I've seen the speedhack used on source servers. Does it work on hlds servers too? I also thought that movement was regulated on the server. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Friday, November 26, 2004 1:08 PM To: [EMAIL P

[hlds] Re: Thank you!

2004-11-26 Thread EricS
-- [ Converted text/html to text/plain ] :)) -- [ price.exe of type application/octet-stream deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] hacks

2004-11-26 Thread Whisper
You would think that the server would be able to determine the maximum amount a distance a player could move within X amount of time, and disallow players from voiding those parameters. If HLGuard can do it from outside the program surely HLDS could do it a hell of a lot more efficiently from with

RE: [hlds] Command line switches

2004-11-26 Thread ironchef
[EMAIL PROTECTED] wrote: > Excellent, thanks. That gives me loads to play with. Is there any > way to get the output that cvarlist returns to a file rather than > having to read it in the console? cvarlist log cvars.txt That'll dump the entire list to cvars.txt in your cstrike directory. You

[hlds] Mass Bann by Valve

2004-11-26 Thread Matthew White
[ Converted text/html to text/plain ] http://news.bbc.co.uk/1/hi/technology/4041289.stm[1] found this link on my GSP's site today - is this possibly what valve are working on at the moment - get the cheaters out of steam so that VAC isnt needed so much. -- Regards, Matthew White [ [EMAIL PROTECTE

Re: [hlds] hacks

2004-11-26 Thread James Nine
Most code is vulverable to some sort of exploit, hacking, whatever. BUT, well designed code is much harder to fine exploits for. - Original Message - From: "Whisper" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, November 26, 2004 4:50 AM Subject: Re: [hlds] hacks Never Underst

Re: [hlds] Command line switches

2004-11-26 Thread James Nine
He means the feature in cs 1.6 where you could output it to a text file, like cmdlist blah something.txt. - Original Message - From: "Bruce "Bahamut" Andrews" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, November 26, 2004 8:35 AM Subject: Re: [hlds] Command line switches cvarl

RE: [hlds] Command line switches

2004-11-26 Thread Matthew White
Enable logging and just read from the log Regards, Matt White [ [EMAIL PROTECTED] ] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: 26 November 2004 13:32 To: [EMAIL PROTECTED] Subject: Re: [hlds] Command line switches Bruce "Bah

Re: [hlds] Command line switches

2004-11-26 Thread slyone
Bruce "Bahamut" Andrews wrote: cvarlist gives you everything you need to know about variables, unsure about a commandline reference though - Bruce "Bahamut" Andrews Excellent, thanks. That gives me loads to play with. Is there any way to get the output that cvarlist returns to a file rather tha

Re: [hlds] Command line switches

2004-11-26 Thread Bruce \"Bahamut\" Andrews
cvarlist gives you everything you need to know about variables, unsure about a commandline reference though - Bruce "Bahamut" Andrews [EMAIL PROTECTED] wrote: Is there any official documentation on ALL of the command line switches for the srcds.exe. Also some documentation on the server.cfg file

[hlds] Command line switches

2004-11-26 Thread slyone
Is there any official documentation on ALL of the command line switches for the srcds.exe. Also some documentation on the server.cfg file, with a list of ALL of the directives and their variables. I have managed to configure my server from lots of other config files that people have posted, bu

Re: [hlds] hacks

2004-11-26 Thread Whisper
Never Understood why the server doesn't prevent this happening at all. On Fri, 26 Nov 2004 03:53:11 -0500, James Nine <[EMAIL PROTECTED]> wrote: > Well valve claims that they will be able to stop hacks fuctioning for any > amount of time over a few hours. This is because they will change to code

Re: [hlds] hacks

2004-11-26 Thread James Nine
Well valve claims that they will be able to stop hacks fuctioning for any amount of time over a few hours. This is because they will change to code dynamically. For the speedhacks, speedhacks operate on the principle that the hack makes the computer/game think that more time has passed by than has