Re: [hlds] Firedaemon x Serverdoc

2005-08-02 Thread DLinkOZ
Nearly identical to my small writeup, but you can definitely stop/start the service. http://forums.fragonline.net/viewtopic.php?t=881 - Original Message - From: "Jim" <[EMAIL PROTECTED]> To: Sent: Tuesday, August 02, 2005 12:39 AM Subject: Re: [hlds] Firedaemon x Serverdoc This is a

[hlds] shots registering

2005-08-02 Thread LiQuiDXAN3X
-- [ Picked text/plain from multipart/alternative ] Was just wondering if anyone has to deal with alot of peaple saying that there shots are not registering? i have went to 100 tickrate , pings are good and they still complain.. -- ___ To unsubscribe,

RE: [hlds] shots registering

2005-08-02 Thread dexion
they may have poorly configured client settings, but its nearly impossible to get someone to configure their client correctly when they set it up "perfectly" dex -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED] Sent: Tuesday, August 02, 2005

RE: [hlds] headshots

2005-08-02 Thread Pvt. Jimmy
> wish I knew I am running beetlemod check it out for yourself > 64.154.39.154:27015 its weird as hell I wish I knew how to fix it cause > its > annoying the hell out of me know of how this happened alfred? cause man I > restarted it still no headshots... its kinda screwy man In your cfg director

[hlds] Server Player Connections Stats

2005-08-02 Thread Agent|BeNt
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] This question goes out to anyone not using psychostats ect.What I'm looking todo is gather my player connection history per day per server without having to use psychostats ect.Hopefully someone would

RE: [hlds] Server Player Connections Stats

2005-08-02 Thread Pvt. Jimmy
> This question goes out to anyone not using psychostats ect.What I'm > looking todo is gather my player connection history per day per server > without having to use psychostats ect.Hopefully someone would know > something about how to setup RRD Tool or just a basic log parser and pass > it along

Re: [hlds] shots registering

2005-08-02 Thread Ian mu
What kind of fps do you get from an rcon stats command? On 8/2/05, dexion <[EMAIL PROTECTED]> wrote: > they may have poorly configured client settings, but its nearly impossible > to get someone to configure their client correctly when they set it up > "perfectly" > dex > > > -Original Message

RE: [hlds] shots registering

2005-08-02 Thread dexion
well, whatever I like, I run the servers. I set them for default so roughly 250ish. dex keep in mind tickrate is only part of the puzzle...updaterate...rates all sorts of junk. http://www.valve-erc.com/srcsdk/general/multiplayer_networking.html dex -Original Message- From: [EMAIL PROTEC

Re: [hlds] Server Player Connections Stats

2005-08-02 Thread m0gely
Pvt. Jimmy wrote: BeNt, when you say w/o using psychostats, you mean you do not want to use the Pyschoquery program? No, he means he wants to duplicate this (old page): http://quake2.telestream.com/csstats/server.php That's PS, not PQ. This would parse the logs for MRTG which you could then

Re: [hlds] Server Player Connections Stats

2005-08-02 Thread m0gely
Agent|BeNt wrote: What I'm wanting to do is setup RRD Tool to show me player connection history that shows per server the hourly,daily,weekly,montly,yearly total for my servers. I don't know much about RRD, but I have a script I hacked together (using qstat) to do this for MRTG that you coul

Re: [hlds] Firedaemon x Serverdoc

2005-08-02 Thread Mikee
Rick, I'm not positive, but I don't think that switch works with ServerDocat least I don't see anything about it on their website or in their forums when I search for it. I can also imagine that there are other Windows pop up box errors that this switch may not handle as well as the registry

RE: [hlds] Firedaemon x Serverdoc

2005-08-02 Thread Rick Payton
That's a command line switch for SRCDS, not serverdoc. Rick Payton, IT Support Morikawa & Associates (808) 572-1745 http://www.mai-hawaii.com/ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mikee Sent: Tuesday, August 02, 2005 8:05 AM To: hlds@list.valve

Re: [hlds] headshots

2005-08-02 Thread sprout
no go play the server you don't get headshots period not that the sound isn't being played - Original Message - From: "Pvt. Jimmy" <[EMAIL PROTECTED]> To: Sent: Tuesday, August 02, 2005 7:41 AM Subject: RE: [hlds] headshots wish I knew I am running beetlemod check it out for yourself 6

Re: [hlds] shots registering

2005-08-02 Thread Ian mu
Yeah, sorry meant to the original post. Agree, its just a part of the pic, was just wondering if he was getting poor fps which was evidence of it. On 8/2/05, dexion <[EMAIL PROTECTED]> wrote: > well, whatever I like, I run the servers. I set them for default so roughly > 250ish. > dex > keep in mi

Re: [hlds] shots registering

2005-08-02 Thread LiQuiDXAN3X
-- [ Picked text/plain from multipart/alternative ] CPU InOut Uptime Users FPS Players 1.56 0.00 0.00780115 539.16 0 this is my server 66 tic -- ___ To unsubscribe, edit your list preferences, or view the list archives

Re: [hlds] shots registering

2005-08-02 Thread LiQuiDXAN3X
-- [ Picked text/plain from multipart/alternative ] 539.16 fps is bad? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

RE: [hlds] shots registering

2005-08-02 Thread James Grimstead
its probly a bit ott, our server is capped at 200, and it doesnt seem to deviate from it much at all. server runs smooth and reg's alot. nice sub 20 pings too (uk) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED] Sent: 02 August 2005 22:00 T

RE: [hlds] shots registering

2005-08-02 Thread dexion
its a case of dimishing returns over an internet server with 50 pings, 200 is even overkill really -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of James Grimstead Sent: Tuesday, August 02, 2005 5:10 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] shot

[hlds] Apptotimeout function in Windows Registry??

2005-08-02 Thread Jimmay
Today, I was trying to set up a Half-Life Dedicated Server for me and some friends to play Counter-Strike 1.6 on. And this is what happened. I run HLDS but nothing shows up. No window shows up. So, I open up Task Manager and see that hlds.exe is actually running but I cannot see it! About a month

Re: [hlds] post

2005-08-02 Thread Matt G
ok, so if i only need to edit the server file in the mod im hosting. (not cs.. svencoop) but is it at c:\hlserver, or is it on pgfiles, valve,,steam, steam aaps, ect? On 8/1/05, Pvt. Jimmy <[EMAIL PROTECTED]> wrote: > Try finding this file C:\hlserver\cstrike\server.cfg > > That is the one you nee

Re: [hlds] shots registering

2005-08-02 Thread Morten Trydal
what about if the server if almost full or full? i see it's empty when you got that high fps Morten - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Tuesday, August 02, 2005 10:50 PM Subject: Re: [hlds] shots registering -- [ Picked text/plain from multipart/alternative ]

Re: [hlds] post

2005-08-02 Thread Mikee
Maybe find some of the basic how to guides of setting up a dedicated server. This is one site, but there are many others available: http://phenylshouse.com/tutorial-2.html - Original Message - From: "Matt G" <[EMAIL PROTECTED]> To: Sent: Tuesday, August 02, 2005 9:08 PM Subject: Re: [hl

Re: [hlds] Apptotimeout function in Windows Registry??

2005-08-02 Thread Mikee
Use the -console switch on your shortcut launch line. - Original Message - From: "Jimmay" <[EMAIL PROTECTED]> To: Sent: Tuesday, August 02, 2005 7:26 PM Subject: [hlds] Apptotimeout function in Windows Registry?? Today, I was trying to set up a Half-Life Dedicated Server for me and so

RE: [hlds] shots registering

2005-08-02 Thread Scott Tuttle
I just joined the list group so I am not exactly sure what the below conversation is about. But I upped my sys_ticrate today and am running wmp on my windows 2003 server. I get the following. stats CPU InOut Uptime Users FPSPlayers 4.15 13.03 13.27 482 146 510.94 6 >

Re: [hlds] shots registering

2005-08-02 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] This is how I understand it: tickrate = the amount of times per second a calculation of all player actions and physics is done fps or server fps = the amount of times per second Inputs and Outputs are monitored The reson for wanting a higher fp