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Is there a -debug type switch for srcds?
I'm still having people getting kicked (no more bans at least), though
according to the logs they join and immediately disconnect. I made a log of the
data st
next time email Alfred/Valve directly, no need to spread word of
things like this further than their ears.
On 8/13/05, Your Name <[EMAIL PROTECTED]> wrote:
--
Clayton Macleod
>get ye flask
You cannot get ye flask.
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One of my regulars pointed out someone doing something fishy on a
server today and the idiot actually talked enough about it that I
could track it down.
http://www.gotfrag.com/dod/forums/thread/147822/
Basically it looks like they execute this command string and they get
the run of the server.
"W
> One simple way of forcing Windows to use more ram and less hard drive for
> paging is to set you page file size and do not allow windows to manage it's
> own file size. But do keep in mind windows is designed to page data that is
> not needed out of RAM into the page file. Restricting your page f
> One of my customers said he's having problems with VAC2 on his CS:S
> server, it is activated after the game server starts, but after a few
> seconds it turns off. He even tried to reinstall the game server, but
> it didn't help. The strange thing is that on the same server there are
> several ot
Hi!
One of my customers said he's having problems with VAC2 on his CS:S
server, it is activated after the game server starts, but after a few
seconds it turns off. He even tried to reinstall the game server, but
it didn't help. The strange thing is that on the same server there are
several other C
Thank you very much. That helped! :-)
Thanks for your help.
Paul
On 7/21/05, Martin Otten <[EMAIL PROTECTED]> wrote:
> By default SourceTV uses port 27020. is that port is in use you can
> change it in the command line with +tv_port , eg
> "+tv_port 27040" since 27039 is the CS:S server.
>
> --
cl_interp .01 cl_interpolate 1
Zack
On 8/13/05, James Tucker <[EMAIL PROTECTED]> wrote:
> Sorry, to 0.01 or to 0.1?
>
> Zack Sloane wrote:
> > Ya, its called CSP 1.1. Opi made it for Caleague.com's usage. It
> > blocks a bunch of commands, not just those two, but it locks cl_interp
> > to .01 a
I dont think that is considered a bug. People just tend to abuse it when
spectator is enabled on a server and especially with servers starting out
with 16k.
-- John --
Original Message Follows
From: "[MLA]_Tron_" <[EMAIL PROTECTED]>
Reply-To: hlds@list.valvesoftware.com
To: hlds@list.v
Nice, If you have two arrays, you can improve system performance by moving
the Page file to the array that the OS is not on. But this only helps if the
arrays are truely on diffrenet channels. Same would would go for a normal
IDE drive
- Original Message -
From: "dexion" <[EMAIL PROTECTED]
they are all 15000 rpm scsi drives in a raid 1 array they are quite fast but
no where near as fast as ram. I think ill not tinker with what workes fine,
just equip the servers in the future with 1500megs of ram instead.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]
It does seem like a waste of RAM, but that's how Windows manages resources.
One thing to consider, Windows might be levearging your hard drive more
becasue of it's speed ablities. What type of hard drive(s) are you running
on your server? A good S ATA (while not nearly as fast as RAM) drive with a
Right, I do plan to have a test server to see any benefit if at all. Odd, no
one commented on the -heapsize question.
dex
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of James Tucker
Sent: Saturday, August 13, 2005 9:03 AM
To: hlds@list.valvesoftware.com
Sub
If the Player have no Money then he goes to the Spec. Team and than back to
the Team he Plays and you have now 800$ Cash !!!
Any Fix on the way ???
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I disagree, it would be simple to tweak the interp value you use in your
exploit to match your average reaction time, so that you just aim your
crosshair at the double doors, then shoot normally when someone crosses and
score a hit. And don't forget that when you're not using it you can just
togg
Sorry, to 0.01 or to 0.1?
Zack Sloane wrote:
Ya, its called CSP 1.1. Opi made it for Caleague.com's usage. It
blocks a bunch of commands, not just those two, but it locks cl_interp
to .01 and cl_interpolate to 1.
On 8/12/05, Faaip <[EMAIL PROTECTED]> wrote:
I don't want to say how, b
It's not outlooks fault either.
Here's the header that was created that is the offender:
X-Mailer: Microsoft Office Outlook, Build 11.0.6353
In-Reply-To: <[EMAIL PROTECTED]>
Thread-Index: AcWeq+K0e0wALzL7T2KnLlJT231tWgARJ6HQABYa2uA=
X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.2527
Messag
I didn't say you can only see 24fps - that'd be the Electronic Engineers
that make that claim. If you want to read between lines, please do it
with other peoples writings.
No, you can react alot faster, but there are many important conditions
which will take a significant time to cover here. The
Thats up to you, it will do no permanent damage, and unless
IOPageLockLimit is set to a completely arbritrary value it will also
remain stable.
Unfortunately there isn't at this point a completely definable optimum,
it is dependant on your hardware and software configuration and you will
need to
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