I guess I'm doing something wrong and overlooking it.
My command line looks like: hldsupdatetool.exe -command update -game
dods -dir "C:\xx\xx" -username xxx -password xxx -beta swapbeta
What am I doing wrong? My users are still getting the error.
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- Original Message -
From: <[EMAIL PROTECTED]>
I guess I'm doing something wrong and overlooking it.
My command line looks like: hldsupdatetool.exe -command update -game
dods -dir "C:\xx\xx" -username xxx -password xxx -beta swapbeta
What am I doing wrong? My users are still getting
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I've got five HL1 servers suffering from steam validation rejected problem.
Any plans to release fix for this? Or may be there is a way to roll back to
"last known good" update?
Regards,
Roman
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You should include "-beta swapbeta" on the command line if you see
"Steam Validation Rejected" errors. When you do that you will get v59 of
the Source Engine cache.
- Alfred
wrote:
> - Original Message -
> From: <[EMAIL PROTECTED]>
>
>
>> I guess I'm doing something wrong and overlooking
Please see the archives of this list for things to try.
- Alfred
Roman Hatsiev wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> I've got five HL1 servers suffering from steam validation rejected
> problem.
> Any plans to release fix for this? Or may be there is a way to roll
> bac
Getting a lot of these errors today
Dropped Mark from server
Reason: Kicked by Console
Got Steam2 authentication response for unknown user
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No virus found in this outgoing message.
Checked by AVG Anti-Virus.
Version: 7.1.384 / Virus Database: 268.2.4/283 - Release Date: 3/16/2006
Hello there,
since the update from March 8, 2006 i noticed that some players got extremly
high choke values up to 60, for example when a round start its very high.
the pings are normal, just choke is very high. im supporting 7 gameservers
(each 30 slot, some win2003 and some are linux, counter st
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What hardware are you running these 7 Servers on?
Which Server has which OS?
Which Server is running what sort of Games?
How many HLDS/SRCDS per physical Server?
Are you using sv_minupdaterate by any chance or is it set to 0??
What are your b
-
- 2,6 GHZ, 512 MB RAM
- OS: Linux
- 1. Gamesverer
- Game: Counter-Strike Source (cs_office server)
- Slots: 38
- Tickrate 100
-
- 3.0 GHZ
hey guys.
i just had a source server come online and i was wondering if there was
a good tool to send rcon commands to it. I've tried hlsw but it's to
much aimed at monitoring rather than interatcion. any one got any ideas.
p.s free is good ver good :)
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Errr, could you tell me any problems you had with HLSW? Interaction works as
well as it gets as far as I know.
On 3/18/06, David Williams <[EMAIL PROTECTED]> wrote:
>
> hey guys.
>
> i just had a source server come online and i was wondering if t
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Well with addons like amx or amxx, HLSW is the only tool I would use.
any Rcon command you can enter into the console, you can enter with HLSW.
But since they aren't available for source mods im not sure what your best
alternative would be.
Can'
Concerning the map list rotation. Multi-level series are usually done in one
of two ways. Either the map author puts changelevel commands in the bsp
file. (the most current and popular way), or he doesn't. If he doesn't then
most of the time they include a nextmap command in the mapname.cfg file.
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