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mp_maxrounds works fine on my server.
You probably have mp_winlimit, and mp_winlimit need to be fixed.
2007/12/22, Gareth Williamson [EMAIL PROTECTED]:
Just tested dustbowl with mp_maxrounds 2
Each cap point is still being counted as a
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i have tried fps_max 0 and fps_max 250 now with no difference on the
choke side, the choke goes up to 40-50 on the start of the round and lowers.
anyone that got any ideas?
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//Rikard 'Zapy'
They say that changing client-side rate variable to 25000 solves the
problem for this client. Never tried it myself though...
On 12/24/07, Rikard Bremark [EMAIL PROTECTED] wrote:
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i have tried
mp_maxrounds checks the number of rounds played. mp_winlimit checks team
scores. The description for mp_winlimit will be updated to reflect that.
-Eric
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