[hlds] When CS:S moves to orange box

2008-03-08 Thread chris wargo
-- [ Picked text/plain from multipart/alternative ] I sure hope they don't try to implement the custom/internet tabs when CS:S moves over to Orange box. We will all be done for. -- ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Why sv_tags wont work.

2008-03-08 Thread DontWannaName!
-- [ Picked text/plain from multipart/alternative ] I think I may have been wrong with 32 cause I have never tried it but someone said you can go up to 26 slots and have the 2 hidden and it will still show up on the internet tab. I have 25 with 1 hidden and its fine.

Re: [hlds] When CS:S moves to orange box

2008-03-08 Thread Robert Whelan
-- [ Picked text/plain from multipart/alternative ] you can probably count on it, tf2 is paving the way... its easy enuff to work around, don't see the need for all the hoopla... - Original Message From: chris wargo [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Saturday,

RE: [hlds] Why sv_tags wont work.

2008-03-08 Thread Spencer 'voogru' MacDonald
We can just display 23 slots until it's full. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Stiehm Sent: Saturday, March 08, 2008 2:40 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Why sv_tags wont work. -- [ Picked text/plain from

RE: [hlds] When CS:S moves to orange box

2008-03-08 Thread Spencer 'voogru' MacDonald
Actually I think that's a great idea. I'll go order extra pitchforks and torches for the CS:S server admins. - voogru. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of chris wargo Sent: Saturday, March 08, 2008 10:22 AM To: hlds@list.valvesoftware.com

Re: [hlds] When CS:S moves to orange box

2008-03-08 Thread Thomas Morton
Hmmm Would then having mani, mm:s or ES installed make a server custom (ES especially - cos it is VERY easy to change game dynamics in a way that cant really be checked by the game engine) In which case pretty much every server in the world will be on the custom tab... !! Tom

Re: [hlds] When CS:S moves to orange box

2008-03-08 Thread Timothy L Havener
I would be fine with the sv_tags thing for CS, in fact, I would welcome it. As long as the servers all showed up in the internet tab by default and the user had the option to apply the filters. Valve obviously doesn't like people messing with the game as it was meant to be played. Ironic

RE: [hlds] When CS:S moves to orange box

2008-03-08 Thread Spencer 'voogru' MacDonald
Pretty much any server using plugins is custom, or can be made custom. With countless things that can be done outside of the sv_tags system if admins don't tag their server (which they won't under current circumstances). - voogru. -Original Message- From: [EMAIL PROTECTED]

Re: [hlds] When CS:S moves to orange box

2008-03-08 Thread Thomas Morton
Ah ok.. For some reason I was under the impression having plugins (like ES) loaded would auto tag the server.. Tom -- From: Spencer 'voogru' MacDonald [EMAIL PROTECTED] Sent: Saturday, March 08, 2008 9:11 PM To: hlds@list.valvesoftware.com

[hlds] Please warn us before delists begin.

2008-03-08 Thread Randy W
-- [ Picked text/plain from multipart/alternative ] The merits of the custom tab aside (I think it's garbage) can we get a warning before 32 man servers begin to get manually delisted? After I saw that message from Eric stating that 32 man servers on the internet tab would be delisted I took off

Re: [hlds] Please warn us before delists begin.

2008-03-08 Thread P. Bhandal
-- [ Picked text/plain from multipart/alternative ] I'd like to see that as well, not holding my breath though! On Sat, Mar 8, 2008 at 6:46 PM, Randy W [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] The merits of the custom tab aside (I think it's garbage) can we

[hlds] Server disconnecting players

2008-03-08 Thread Harry Dry
-- [ Picked text/plain from multipart/alternative ] Today our Dustbowl server starting disconnecting large amount of people at random and for no reason at all. I only really noticed it a short time ago, I looked over and saw nearly 20 players then within 5 minutes I looked back over and only 1