Re: [hlds] cp_badlands bug/exploit (After 7/1 update)

2008-07-03 Thread Brian
A rough work-around I came up with a while back was to add a death zone in front of the spawn doors that only worked on the blue team with EntEd. Should still work if the origins are the same. http://forums.steampowered.com/forums/showpost.php?p=7470517postcount=207 cracked me up big time

[hlds] Upcoming Dedicated Server/Team Fortress 2 update

2008-07-03 Thread Jason Ruymen
A required update for Team Fortress 2, along with updates to it's dedicated server will be available later today. Hopefully live within an hour. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Upcoming Dedicated Server/Team Fortress 2 update

2008-07-03 Thread 1nsane
Fun! Will this be a mandatory update for other games such as DODS? On Thu, Jul 3, 2008 at 6:43 PM, Jason Ruymen [EMAIL PROTECTED] wrote: A required update for Team Fortress 2, along with updates to it's dedicated server will be available later today. Hopefully live within an hour. Jason

Re: [hlds] Upcoming Dedicated Server/Team Fortress 2 update

2008-07-03 Thread JDoc0512
it's (X) its (O) --- On Thu, 7/3/08, Jason Ruymen [EMAIL PROTECTED] wrote: From: Jason Ruymen [EMAIL PROTECTED] Subject: [hlds] Upcoming Dedicated Server/Team Fortress 2 update To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com, [EMAIL PROTECTED] Date: Thursday, July

[hlds] Team Fortress 2/Dedicated Server Update Released

2008-07-03 Thread Jason Ruymen
The required update for Team Fortress 2 and its dedicated server are now available. Please run hldsupdatetool to receive it. The specific changes include: - Fixed a memory leak affecting both clients and servers - Fixed a malicious packet exploit Jason

Re: [hlds] Team Fortress 2/Dedicated Server Update Released

2008-07-03 Thread 1nsane
Memory leak fixed?! Awesome! On Thu, Jul 3, 2008 at 7:22 PM, Jason Ruymen [EMAIL PROTECTED] wrote: The required update for Team Fortress 2 and its dedicated server are now available. Please run hldsupdatetool to receive it. The specific changes include: - Fixed a memory leak affecting

Re: [hlds] Team Fortress 2/Dedicated Server Update Released

2008-07-03 Thread Aaron Rapp
Thank you! I really hope this works! Aaron Rapp -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Thursday, July 03, 2008 4:23 PM To: Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED]; [EMAIL PROTECTED] Subject: [hlds]

Re: [hlds] Team Fortress 2/Dedicated Server Update Released

2008-07-03 Thread Andreas Grimm
pf ... and where is the heavy pack? :D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen Sent: Friday, July 04, 2008 1:23 AM To: Half-Life dedicated Win32 server mailing list; [EMAIL PROTECTED]; [EMAIL PROTECTED] Subject: [hlds] Team Fortress

Re: [hlds] Team Fortress 2/Dedicated Server Update Released

2008-07-03 Thread Mike Stiehm
OMG i hope this works :) Memory leak fixed?! Awesome! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2/Dedicated Server Update Released

2008-07-03 Thread Neil Voutt
HI MIKE On Thu, Jul 3, 2008 at 8:30 PM, Mike Stiehm [EMAIL PROTECTED] wrote: OMG i hope this works :) Memory leak fixed?! Awesome! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Team Fortress 2/Dedicated Server Update Released

2008-07-03 Thread Robert Whelan
heavy pack, lol? how about we fix the slot key update... lol - Original Message From: Andreas Grimm [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, July 3, 2008 6:29:19 PM Subject: Re: [hlds] Team Fortress 2/Dedicated

Re: [hlds] Team Fortress 2/Dedicated Server Update Released

2008-07-03 Thread Mike Stiehm
Odoyle rules!! HI MIKE ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2/Dedicated Server Update Released

2008-07-03 Thread Ryan Mannion
Is anyone else still experiencing signs of a memory leak? This patch had a negligible impact on memory usage on my servers: http://www.ardiem.org/images/2f2f_memleak2.png http://www.ardiem.org/images/2f2f_memleak2_2h.png Ryan On Thu, Jul 3, 2008 at 4:22 PM, Jason Ruymen [EMAIL PROTECTED] wrote:

Re: [hlds] Team Fortress 2/Dedicated Server Update Released

2008-07-03 Thread Spencer 'voogru' MacDonald
I know for a fact when I blocked the equip command, the memory usage after 24 hours was 400MB, as opposed to 1.4GB prior to blocking equip We'll see what happens now that the leak is supposedly fixed. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ryan

Re: [hlds] Team Fortress 2/Dedicated Server Update Released

2008-07-03 Thread Cc2iscooL
Mine's been looking alright since I started up the servers right after the update. Uptime ~2.5 hours. Steady memory usage. http://www.1337gaming.com/files/memory.jpg Ryan Mannion wrote: Is anyone else still experiencing signs of a memory leak? This patch had a negligible impact on memory

Re: [hlds] Team Fortress 2/Dedicated Server Update Released

2008-07-03 Thread Mike Stiehm
Also looking good so far.. Only a few hours of uptime but non-the less http://www.matrix-host.com/files/memload.JPG -- Mine's been looking alright since I started up the servers right after the update. Uptime ~2.5 hours. Steady memory usage.

Re: [hlds] Team Fortress 2/Dedicated Server Update Released

2008-07-03 Thread Dog
Been full since the update. The two servers that always give problems are the Windows machines. Both are holding steady at 237Mb, one of which is a 24/7 Goldrush server so no frequent map changes, but the other is a Custom server with a map change every 30 mins. No problems there either