yeah i remember it in TFC days... just thought you'd be able to switch
it off.. never mind
Patrick O wrote:
December 22nd and August 24th are considered the two Team Fortress
birthday days. Birthday mode is enabled on these days automagically.
Birthday mode has been around since the TFC and
Just like in real life, you can't turn off your birthday.
;)
- voogru.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of steve grout
Sent: Sunday, August 24, 2008 7:05 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 update
wait one second
is it Killabytes or Killabits?
On Tue, Jul 15, 2008 at 8:24 PM, Jake E [EMAIL PROTECTED] wrote:
that's why i only host LAN servers or private ones... my upstream is 72kbps
(BLAME MEDIACOM)
On Tue, Jul 15, 2008 at 4:22 PM, Tom Leighton [EMAIL PROTECTED]
wrote:
Complain to
Neither.
kb = kilobit
kB = kilobyte
Jake E wrote:
wait one second
is it Killabytes or Killabits?
On Tue, Jul 15, 2008 at 8:24 PM, Jake E [EMAIL PROTECTED] wrote:
that's why i only host LAN servers or private ones... my upstream is 72kbps
(BLAME MEDIACOM)
On Tue, Jul 15, 2008 at
gotta watch dem killa bytes homie
On Mon, Aug 25, 2008 at 5:10 AM, bl4nkeh [EMAIL PROTECTED] wrote:
Neither.
kb = kilobit
kB = kilobyte
Jake E wrote:
wait one second
is it Killabytes or Killabits?
On Tue, Jul 15, 2008 at 8:24 PM, Jake E [EMAIL PROTECTED] wrote:
that's why i
How many people could fit on a server with a 500kbps upstream?
Custom Files = YES.
--
I don't have a sig -_-
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I'm not quite sure, but with a limited upstream like that I'd use another
server to host the maps / textures / etc.
On Sun, Aug 24, 2008 at 9:23 PM, Jake E [EMAIL PROTECTED] wrote:
How many people could fit on a server with a 500kbps upstream?
Custom Files = YES.
--
I don't have a sig -_-
Probably no more than 6, if that many.
Jake E wrote:
How many people could fit on a server with a 500kbps upstream?
Custom Files = YES.
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is it 500kbps, or 500KBps?
Makes a huge difference.
If it's 500kbps - mine would die at 4.at 500KBps, probably 16-20 if
not more.
Original Message
Subject: Re: [hlds] Server Bandwidth Help?
From: Anthal [EMAIL PROTECTED]
To: Half-Life dedicated Win32 server mailing list
if this is on your home connection and assuming that it is, if you set
the max rate to 5000 and max cmdrate and update rate you can get around
10 people maybe 12... also make sure that you disable voice chat since
that will lag you out and don't do downloads of maps
Michael Secord wrote:
is
Yeah, setting up an sv_downloadurl to stream in custom files from
a webserver / remote server is going to be a must.. 500kbps is only going to
max out at around 62.5KBps, so loading files of significant size to your
clients will take a very long time.. As for the number of players, I would
say
http://forums.alliedmods.net/showthread.php?t=76466
There's my SourceMod extension to change the team size for arena beyond
the normal limits. If there are any problems with it, please post them
in the extension's thread instead of bringing them up here, that way it
keeps things more
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