Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-26 Thread AnAkIn .
When you join any server, you are disconnected immediately with the message: STEAM validation rejected And it seems to be for everybody. Why didn't anyone report this yet? :o 2008/9/24 DontWannaName! [EMAIL PROTECTED] Its ok, maybe next time, hopefully soon :) - Original Message

[hlds] uploading files

2008-09-26 Thread Eric van Beesten
Maybe somebody else can help me with a small problem. Our community has 6 different servers with all sourcemod and customs maps on it. If I want to adjust some advertisement (sourcemod plugin) I need to upload 6 times 1 .txt files to the different servers. So basicly I do the following handlings:

Re: [hlds] uploading files

2008-09-26 Thread Neonicacid
SmartFTP handles connections to more than one server at a time in a tabbed interface, and can auto-connect to any servers on startup.. That's what I personally use and I haven't had any problems.. You'll still have to navigate just a tad, but all 6 servers could be opened in the FTP client at the

Re: [hlds] uploading files

2008-09-26 Thread Pentium100
If you use FTP, then you can script it create a file: open ftp.server.example.com myUser myPass cd dir1/dir2/dir3 type text send file1.ext send file2.ext quit now create a batch file or just type this command ftp -s:script1.txt On Fri, Sep 26, 2008 at 15:30, Neonicacid [EMAIL PROTECTED]

Re: [hlds] uploading files

2008-09-26 Thread Joshua Handelsman-Woolf
GameCreate ( http://www.gamecreate.com/ ) allows you to update files all in one go perfectly. I highly recommend it, however, it may take a bit of configuring to setup correctly. Eric van Beesten wrote: Maybe somebody else can help me with a small problem. Our community has 6 different

Re: [hlds] uploading files

2008-09-26 Thread Chris
If you're competant with shell scripting it's easy to do. I've written a script which I pass the path after the mod dir, and the file in question. It then goes ahead and updates the file on all 23 servers I run which are running different games, on different physical boxes, in different

[hlds] Counter-Strike 1.6 Beta Updated

2008-09-26 Thread Jason Ruymen
A required update for the Counter-Strike 1.6 Beta has been released. Please run hldsupdatetool to receive it. The specific changes include: - Fixed Steam validation rejected error on connect - Added bannedcfgfile cvar so you can control the file written to by the writeid command Jason

Re: [hlds] Counter-Strike 1.6 Beta updated

2008-09-26 Thread Alfred Reynolds
The fix for this just went live so make sure you update your servers. We have much better error reporting in this beta build so it would really help if we could get more people up and running on servers, I have already fixed a few long standing crashes with your help :) - Alfred -Original

Re: [hlds] WTF IS UP WITH STEAM

2008-09-26 Thread Jake E
i thought that was just a roumor On Fri, Sep 26, 2008 at 3:56 PM, Kveri [EMAIL PROTECTED] wrote: in valve time - never :D Jason Bodycott wrote / napĂ­sal(a): Where have you been? Google bought Valve and also bought the rights to Duke Nukem Forever. Google and Valve are going to team up

Re: [hlds] WTF IS UP WITH STEAM

2008-09-26 Thread Luke Lewis
was checked by ESET NOD32 Antivirus. http://www.eset.com __ Information from ESET NOD32 Antivirus, version of virus signature database 3475 (20080926) __ The message was checked by ESET NOD32 Antivirus. http://www.eset.com