Server administrators and plug-in writers are QA.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Saturday, March 07, 2009 6:45 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team
The janitor does everything at Valve. Maintains Steam, content servers, does
steam support, writes WOW gold bots for Gabe, Q&A, Steam community
maintenance... perhaps more? I think someone more qualified should do Q&A
though.
On Sat, Mar 7, 2009 at 5:28 PM, Patrick Shelley wrote:
> That was the
All I saw was an update today to address Empire: Total War issues, nothing TF2
related which I think is the topic here :p
From: DontWannaName!
To: Half-Life dedicated Win32 server mailing list
Sent: Saturday, March 7, 2009 4:17:35 PM
Subject: Re: [hlds] Team
That was the office cleaner i think
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10 GMT or EST?
2009/3/7 DontWannaName!
> Someone does because they released a fix for Steam at 10 am today, Saturday
> :P
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Someone does because they released a fix for Steam at 10 am today, Saturday
:P
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You're kidding, right?
When we build up our communities, we take it as seriously as possible. We do it
because we have a passion for gaming and want to build up a playerbase...
But what the FUCK is valve doing? Really - to just push out an update like this
and make their bread and butter suffer
Gimme a break... We've been asking for beta testing forever and sending out
updates that break things on a Friday is just plain idiotic. I pity the poor
admins that have to suffer with this thru the weekend. How much business
will be lost for them?? How many customers are going to be dissatisfied??
Please name a better company / game with active developers that try to fix
exploits and issues with their games as quick as Valve do. Stop shooting
them down. The more you whinge the less motivated they will be to fix
things.
Shut the f*** up and stop acting like a 6 year old.
2009/3/7 Steve Stifl
Whats happened is that Valve put the screws to ya with another crappy,
seemingly untested, Friday update. There is nothing you can do so just
suffer with it until they put out a fix. They seem to be on a slide with
there poorly written and tested updates so find another company/game to
invest your
Hi
What's with the lag since the update 2 days ago?
Here's what I encountered a few minutes ago on my server. Note the ping, as
I usually have less than 20ms with my server.
Many players were disconnected several time with a message like "connection
net packet overflow" (don't remember exactly)
H
VALVe usually don't work on weekends, so I doubt there'll be an update
today.
2009/3/7 Karl Weckstrom
> Jason,
>
> Will this be fixed at all today? We're all kind of dead in the water
> here...
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@lis
Jason,
Will this be fixed at all today? We're all kind of dead in the water here...
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Friday, March 06, 2009 8:14 PM
To: Half-Life dedicated Win32 ser
Like I said before, a simple pre-release beta test would help us ALL out in
this area. I'm sure valve would like to stop releasing broken "updates".
Its also takes a lot of time for admins to update 10+ servers daily. Most of
the time were forced to shut down full servers during "prime" game time
lag spikes here too...
I appreciate Valve releasing updates and fixing bugs, but the last 10 or so
seem to have caused issues elsewhere, quite frankly I would prefer NOT to
get an update wait an extra two weeks and have an update which has been
thoroughly tested.
Obviously there will be updates w
lagspikes galore here too.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of o k
Sent: Friday, March 06, 2009 11:51 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Release
{semi off-topic} A little tip for all of you, you never know someone may
benefit: Don't bz2 mp3s because it does next to nothing for the filesize but
it takes extra time for the client to uncompress them!
Phil
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It is probably the update before last update (bounding box fixes), because
last one says "Increased the jump velocity", and it's not really the problem
here, even if I jump higher, I should still be able to go through the
window.
2009/3/7 AnAkIn .
> There still seem to be a few issues with crouc
Would you happen to be using Windows Apache?
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName!
Sent: Friday, March 06, 2009 6:28 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] how
There still seem to be a few issues with crouching, even after the last
update. I can now get on cp_badlands train correctly, but for example, I can
no longer go through dustbowl stage 2 cp1 window (
http://img18.imageshack.us/img18/2474/cpdustbowl0009.jpg).
It makes me feel like my model is too
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