Re: [hlds] Team Fortress 2 Update Coming

2009-03-07 Thread Spencer 'voogru' MacDonald
Server administrators and plug-in writers are QA. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: Saturday, March 07, 2009 6:45 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team

Re: [hlds] Team Fortress 2 Update Coming

2009-03-07 Thread 1nsane
The janitor does everything at Valve. Maintains Steam, content servers, does steam support, writes WOW gold bots for Gabe, Q&A, Steam community maintenance... perhaps more? I think someone more qualified should do Q&A though. On Sat, Mar 7, 2009 at 5:28 PM, Patrick Shelley wrote: > That was the

Re: [hlds] Team Fortress 2 Update Coming

2009-03-07 Thread Robert Whelan
All I saw was an update today to address Empire: Total War issues, nothing TF2 related which I think is the topic here :p From: DontWannaName! To: Half-Life dedicated Win32 server mailing list Sent: Saturday, March 7, 2009 4:17:35 PM Subject: Re: [hlds] Team

Re: [hlds] Team Fortress 2 Update Coming

2009-03-07 Thread Patrick Shelley
That was the office cleaner i think ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2 Update Coming

2009-03-07 Thread Saul Rennison
10 GMT or EST? 2009/3/7 DontWannaName! > Someone does because they released a fix for Steam at 10 am today, Saturday > :P > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mai

Re: [hlds] Team Fortress 2 Update Coming

2009-03-07 Thread DontWannaName!
Someone does because they released a fix for Steam at 10 am today, Saturday :P ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2 Update Released

2009-03-07 Thread Karl Weckstrom
You're kidding, right? When we build up our communities, we take it as seriously as possible. We do it because we have a passion for gaming and want to build up a playerbase... But what the FUCK is valve doing? Really - to just push out an update like this and make their bread and butter suffer

Re: [hlds] Team Fortress 2 Update Released

2009-03-07 Thread Steve Stifler
Gimme a break... We've been asking for beta testing forever and sending out updates that break things on a Friday is just plain idiotic. I pity the poor admins that have to suffer with this thru the weekend. How much business will be lost for them?? How many customers are going to be dissatisfied??

Re: [hlds] Team Fortress 2 Update Released

2009-03-07 Thread Saul Rennison
Please name a better company / game with active developers that try to fix exploits and issues with their games as quick as Valve do. Stop shooting them down. The more you whinge the less motivated they will be to fix things. Shut the f*** up and stop acting like a 6 year old. 2009/3/7 Steve Stifl

Re: [hlds] Team Fortress 2 Update Released

2009-03-07 Thread Steve Stifler
Whats happened is that Valve put the screws to ya with another crappy, seemingly untested, Friday update. There is nothing you can do so just suffer with it until they put out a fix. They seem to be on a slide with there poorly written and tested updates so find another company/game to invest your

Re: [hlds] Team Fortress 2 Update Released

2009-03-07 Thread Coldorak
Hi What's with the lag since the update 2 days ago? Here's what I encountered a few minutes ago on my server. Note the ping, as I usually have less than 20ms with my server. Many players were disconnected several time with a message like "connection net packet overflow" (don't remember exactly) H

Re: [hlds] Team Fortress 2 Update Coming

2009-03-07 Thread AnAkIn .
VALVe usually don't work on weekends, so I doubt there'll be an update today. 2009/3/7 Karl Weckstrom > Jason, > > Will this be fixed at all today? We're all kind of dead in the water > here... > > -Original Message- > From: hlds-boun...@list.valvesoftware.com [mailto: > hlds-boun...@lis

Re: [hlds] Team Fortress 2 Update Coming

2009-03-07 Thread Karl Weckstrom
Jason, Will this be fixed at all today? We're all kind of dead in the water here... -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen Sent: Friday, March 06, 2009 8:14 PM To: Half-Life dedicated Win32 ser

Re: [hlds] Team Fortress 2 Update Released

2009-03-07 Thread SmOoThEm
Like I said before, a simple pre-release beta test would help us ALL out in this area. I'm sure valve would like to stop releasing broken "updates". Its also takes a lot of time for admins to update 10+ servers daily. Most of the time were forced to shut down full servers during "prime" game time

Re: [hlds] Team Fortress 2 Update Released

2009-03-07 Thread Chris
lag spikes here too... I appreciate Valve releasing updates and fixing bugs, but the last 10 or so seem to have caused issues elsewhere, quite frankly I would prefer NOT to get an update wait an extra two weeks and have an update which has been thoroughly tested. Obviously there will be updates w

Re: [hlds] Team Fortress 2 Update Released

2009-03-07 Thread Karl Weckstrom
lagspikes galore here too. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of o k Sent: Friday, March 06, 2009 11:51 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Release

Re: [hlds] how does sv_downloadurl work?

2009-03-07 Thread Philip Bembridge
{semi off-topic} A little tip for all of you, you never know someone may benefit: Don't bz2 mp3s because it does next to nothing for the filesize but it takes extra time for the client to uncompress them! Phil ___ To unsubscribe, edit your list preferenc

Re: [hlds] Crouching is still broken

2009-03-07 Thread AnAkIn .
It is probably the update before last update (bounding box fixes), because last one says "Increased the jump velocity", and it's not really the problem here, even if I jump higher, I should still be able to go through the window. 2009/3/7 AnAkIn . > There still seem to be a few issues with crouc

Re: [hlds] how does sv_downloadurl work?

2009-03-07 Thread Tony Paloma
Would you happen to be using Windows Apache? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: Friday, March 06, 2009 6:28 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] how

[hlds] Crouching is still broken

2009-03-07 Thread AnAkIn .
There still seem to be a few issues with crouching, even after the last update. I can now get on cp_badlands train correctly, but for example, I can no longer go through dustbowl stage 2 cp1 window ( http://img18.imageshack.us/img18/2474/cpdustbowl0009.jpg). It makes me feel like my model is too