I got about 400 meg of maps I downloaded one by one from random servers
back when I had dialup, If I find them I will let u know.
Ook wrote:
> Does anyone know of any HL1 map collections available for download? I don't
> really have the time to download them one at a time from file planet, file
Weren't they the ones that included menu background changes with skins? That
was kinda annoying.
On Fri, Apr 3, 2009 at 4:06 PM, Saul Rennison wrote:
> OMG I remember PAF! Awesome skins and weapon models :D Punk Ass
> Fraggers FTW. RIP PAF.
>
> Sent from my iPhone
>
> On 3 Apr 2009, at 23:55, "Ri
www.won.west. Charlotte Death Squad. And later Cucamonga's Chunk of Phlegm.
Yeah...and I used to work on a computer that loaded it's OS from paper tape
(seriously - it was a Sperry Univac V76 mini computer. We had a dozen of
them. Each weighed about 400 pounds )
- Original Message -
F
www.won.west. Charlotte Death Squad. And later Cucamonga's Chunk of Phlegm.
Yeah...and I used to work on a computer that loaded it's OS from paper tape
(seriously - it was a Sperry Univac V76 mini computer. We had a dozen of
them. Each weighed about 400 pounds )
- Original Message -
F
Hmm..it's been a looong time. IIRC it was the year 2001 that I started
running it on my lightning fast state of the art PIII/800, Quest DSL and a
Cisco 678 router. So yeah, 8 years now. It was Ooks 1001 Maps Pit of Death
or something like that. When Steam came out, I changed it to Ooks Steaming
OMG I remember PAF! Awesome skins and weapon models :D Punk Ass
Fraggers FTW. RIP PAF.
Sent from my iPhone
On 3 Apr 2009, at 23:55, "Rick Payton" wrote:
> My guess is, when a game get's its "hooks" into you, some people just
> can't let go. Which is why I still play Counter-Strike to this day
My guess is, when a game get's its "hooks" into you, some people just
can't let go. Which is why I still play Counter-Strike to this day -
even if it's not as much as I used to. I even resurrected my old
stomping ground called Spacemonkeys, just because I could. That game
will always have a place i
This topic makes me feel old. :(
Fileplanet used to have quite the collection of map packs - not any
more?
-mauirixxx
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ook
Sent: Friday, April 03, 2009 12:15 PM
To: Half-
Out of curiosity...If HL1 and OP4 are about dead, what is your interest in
gathering maps for them?
On Fri, Apr 3, 2009 at 5:15 PM, Ook wrote:
> A lot of the old web sites are gone. Alas, HL1 and OP4 are just about dead
> :(. HL1MP:Source was been abandoned by Valve a long time ago, and HL2MP
A lot of the old web sites are gone. Alas, HL1 and OP4 are just about dead
:(. HL1MP:Source was been abandoned by Valve a long time ago, and HL2MP is a
lost soul looking for a cause.
- Original Message -
From: "Rick Payton"
To: "Half-Life dedicated Win32 server mailing list"
Sent: Fr
I remember PAF had quite the collection for a long time, but sadly
they're no longer around. I would say to check the usual file depot's
and see what's available there as far as map packs are concerned.
Sorry I couldn't be of any more help Ook.
-mauirixxx
-Original Message-
From: hlds-bo
Does anyone know of any HL1 map collections available for download? I don't
really have the time to download them one at a time from file planet, file
banana, etc. I'm looking for collections - multiple maps in a zip file, or
http/ftp access to listings of maps that can be mass downloaded.
I'd
Can't really load them over about 35% without having lag and poor
performance on Windows. That's my personal experience anyway.
RTL-Servers wrote:
> Hey,
>
> Out of interest, how are you guys rating the octo-cores game server wise ?
>
> Regards,
> Lee
>
> ___
net_splitpacket_maxrate 45000
try that
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName!
Sent: Friday, April 03, 2009 3:36 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] net_split
Duel Quad Xeon's with 16G's of RAM 10K drives in RAID 5. Hosting about 40+
Tf2 and CS:S server.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of MjrNuT
Sent: Friday, April 03, 2009 8:56 AM
To: hlds@list.valvesoftware.com
RTL-Servers wrote:
> Hey,
>
> Out of interest, how are you guys rating the octo-cores game server wise ?
>
> Regards,
> Lee
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please
> visit:
> http://list.valvesoftware.com/m
Hey,
Out of interest, how are you guys rating the octo-cores game server wise ?
Regards,
Lee
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visit:
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Zach Tate wrote:
> I use super micro based systems (1U), with 2 x 2.5GHz Intel quad cores,
> 12 Gig of Fully buffered RAM, and SAS drives.
>
> They seem to hold up extremely well, and I would suggest getting the
> IPMI card for remote KVM, very powerful.
>
> Make sure you have a good network, whi
I use super micro based systems (1U), with 2 x 2.5GHz Intel quad cores,
12 Gig of Fully buffered RAM, and SAS drives.
They seem to hold up extremely well, and I would suggest getting the
IPMI card for remote KVM, very powerful.
Make sure you have a good network, which is always a big plus.
The
I use:
sv_maxrate 6
net_splitrate 300
net_splitpacket_maxrate 6
Seems to work OK in regards to choke.
On Fri, Apr 3, 2009 at 1:35 AM, DontWannaName! wrote:
> Can someone share the actual commands and values that are suggested? :)
> ___
> To uns
Hi,
We use Tyan based barebones fitted with dual Xeon quadcores and SAS disks.
Their doing a wonder full job. The machine hosts a 32, 28, 20, 3x 8 pub TF2,
3x 18 private tf2 and 28 L4D servers. The av. Load on the machine is around
50%.
Cheers,
-Original Message-
From: hlds-boun...@list.
Hello,
Would people mind sharing what brand and specs they have for their Rack
Server? We are considering such for collocation and thought many of you
might have some great input in this area.
Thanks for any feedback you share. Feel free to email me directly if you
wish.
[FLASH] MjrNuT
Arise
Can someone share the actual commands and values that are suggested? :)
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visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
You won't see any difference unless high amounts of split packets (large
packets) are being sent.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ronny Schedel
Sent: Thursday, April 02, 2009 11:29 PM
To: Half-Life dedic
Have you tried also adjusting net_splitrate? Try setting it to a higher
value like 100.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Danny Heinrichs
Sent: Thursday, April 02, 2009 7:55 PM
To: Half-Life dedicated Win3
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