- Original Message -
From: "John Gibson"
To: "'Half-Life dedicated Win32 server mailing list'"
Sent: Sunday, May 17, 2009 11:16 PM
Subject: Re: [hlds] Required Killing Floor Server Update Released
>
> Thanks for the feedback Steven and I completely agree with you. This was
> a one t
Thanks for the feedback Steven and I completely agree with you. This was
a one time thing we did to address the issue we had with less proactive
server hosts than yourself as well as an issue where a development
version of the server's ini files got released before they were cleared
for broad dist
I think i am just over looking it but, where is the ban information stored?
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I'm an oldschool unreal server administrator, and I quite like the
cvar's that the unreal engine uses, and the way the .ini is split into
sections. I wish the VALVe/hlds/srcds cfg's came set out that way :D
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Shane Arnold-
Amen, seemed easy enough. Certainly no harder then hlds/srcds setups.
Like Valves ever supplied a clearly defined server config?
el oh el!
From: David Kellaway
To: Half-Life dedicated Win32 server mailing list
Sent: Saturday, May 16, 2009 5:27:18 PM
Subject:
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