I solved the hat problem too, I just coded my own entity that applies hats
to me.
Sure, I can only use them on my own servers, but it's not like I play
anywhere else anyway.
- voogru.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
The reason people are angry over this is because valve employees are joining
servers not hosted by valve, but hosted by the community. These communities
pay for the servers and valve ruining the experience for everyone on the
server by having uber weapons. If valve was doing this on their own
I agree - however, since this has since been addressed by Robin,
what's the problem now?
We should be productive and all I've seen so far are (some hostile)
rants - if someone still has a bone to pick with Valve, state what you
expect to be done about it instead of just complaining. What's done
++
People need to stop getting their panties in a knot. It's been addressed.
It happened for at most a few hours during that ONE day. Give it up
already. I'm sure there are more important things to bitch about...move
along.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
Same here... we;re running the equipment manager plugin by Damizean to allow
all hats (even halos, you dirty idlers) one one of our servers now for
testing, so no more drama. I'm sure we'll be running the plugin on all 7 of
our servers soon. Whats the rewards for getting a hat at random? May as
Whats the rewards for getting a hat at random?
The same reason MMOs and the lottery are so popular. A feeling of
superiority. Everyone likes that feeling :)
-Mike
On Wed, Sep 9, 2009 at 10:31 AM, MONDO mondo...@gmail.com wrote:
Same here... we;re running the equipment manager plugin by
I've got a report that my tool doesn't work on multihomed machines where
there is more then one server running on the same port but on different IPs.To
fix add the -b IPAddress argument to sudppipe2
I've updated the tool description page to reflect this.
The problem with your analogy is that MMOs generally have an attainable goal
you can actually work towards and a sense of achievement or satisfaction
once you finally get that rare item that no one else has. That's rewarding.
Not so with TF2. What sense of achievement or satisfaction do you get
Therefore I inquire, how are you superior because you played the game
the same way as everyone else, but you just got lucky and rolled hat
on the dice?
You aren't. No one is any better than any other person because they
got an item. However, they sure feel like it when they see that
message pop
I agree completely.
Valve Employees - Feel free to turn your special weapons on and come
over and play at F7, we'll be glad to have you and your hilarious and
elite Valve Weapons. Give me your SteamID before you join and I'll
throw in a reserved slot too, you guys are more than welcome to come
Mark ha scritto:
Less QQ, more PEW! PEW!
You're awesome.
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Valve automatically gets a limited slot on my server (they are invulnerable to
the high priority slot kicker). So if they get on, they won't get kicked off.
Valve employees have spent, all together about 40 hours or so on my servers
since the release of TF2.
One poor soul connected to my
Exactly, msleeper! Much how I feel about this. People whine too much and
take this game too seriously. Consider it an honor to have a Valve player
join your server. It's not like they would have stayed for hours with their
overpowered weapon or dropped by your server every day. Try accepting
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