Re: [hlds] [hlds_linux] Team Fortress 2 Update Available

2010-01-28 Thread Kaspars
Confirmed, having the same issue. backtrace of core file: #0 0xb7ff6424 in __kernel_vsyscall () #1 0xb7e99311 in raise () from /lib/libc.so.6 #2 0xb7e9abf8 in abort () from /lib/libc.so.6 #3 0xb7e926df in __assert_fail () from /lib/libc.so.6 #4 0xb7fbc784 in __pthread_tpp_change_priority ()

Re: [hlds] Changes in Dedicated Server Capacity After Updates

2010-01-28 Thread Kaspars
Could you please provide your kernel config? I'm getting interested in the non-hi res timer thing, because I have noticed too an increase of load after every tf2 patch and lately players are complaining about inconstant gameplay... 2010/1/28 Mike Stiehm mikesti...@gmail.com I run 375-400 people

Re: [hlds] Changes in Dedicated Server Capacity After Updates

2010-01-28 Thread Mike Stiehm
We run windows 2008 if you linux I can't be of much help :( -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kaspars Sent: Thursday, January 28, 2010 3:37 AM To: Half-Life dedicated Win32 server mailing list Subject:

Re: [hlds] Changes in Dedicated Server Capacity After Updates

2010-01-28 Thread Kaspars
Sorry, I didn't see that I'm on windows mailinglist :) 2010/1/28 Mike Stiehm mikesti...@gmail.com We run windows 2008 if you linux I can't be of much help :( -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of

Re: [hlds] Changes in Dedicated Server Capacity After Updates

2010-01-28 Thread Kyle Sanderson
Sorry for the Hijacking, but Neph how would I go about decreasing/increasing the sleep() interval. (Just to play around with it, I have an idea but I want to see if I could easily implement it). Thanks, Kyle. On Thu, Jan 28, 2010 at 6:53 AM, Kaspars kasp...@micro.lv wrote: Sorry, I didn't see

Re: [hlds] Changes in Dedicated Server Capacity After Updates

2010-01-28 Thread Nephyrin Zey
An easy way to play with it would be to compile a shared library that provides usleep() (which the engine calls) and implements it using nanosleep() or just nulls it out (allowing it to be much more accurate); Stick that library in LD_PRELOAD By default, the main frame loop sleeps for 1ms each

[hlds] Another Team Fortress 2 Update???

2010-01-28 Thread Violent Crimes
Was there other TF2 update today? No virus found in this outgoing message. Checked by AVG - www.avg.com Version: 9.0.733 / Virus Database: 271.1.1/2651 - Release Date: 01/28/10 02:36:00 ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Another Team Fortress 2 Update???

2010-01-28 Thread arreottp
Yes, it was a mini-update to fix a few things from yesterday. [-]January 28, 2010 - Team Fortress 2 Update Released Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Team Fortress 2 Fixed a

Re: [hlds] Another Team Fortress 2 Update???

2010-01-28 Thread DrGamez
Yes, it fixed the linux crashing. On Thu, Jan 28, 2010 at 2:24 PM, Violent Crimes violentcri...@convictgaming.com wrote: Was there other TF2 update today? No virus found in this outgoing message. Checked by AVG - www.avg.com Version: 9.0.733 / Virus Database: 271.1.1/2651 - Release Date:

Re: [hlds] Another Team Fortress 2 Update???

2010-01-28 Thread Steven Sumichrast
It was posted to the HLDS_Linux list serv for Linux TF2 servers that were crashing. On Thu, Jan 28, 2010 at 4:24 PM, Violent Crimes violentcri...@convictgaming.com wrote: Was there other TF2 update today? No virus found in this outgoing message. Checked by AVG - www.avg.com Version: 9.0.733