Re: [hlds] Team Fortress 2 and Counter-Strike: Source Beta Updates Available

2010-05-19 Thread Nathan D.
It appears the CSS Beta is now available for everyone again. I just installed it. Go go go before they turn it off again! :) Love you Valve! On 5/19/2010 7:08 PM, DontWannaName! wrote: > My DODS client also updated so... for the few dods guys, I would update :P > > On Wed, May 19, 2010 at 4:05

Re: [hlds] Team Fortress 2 and Counter-Strike: Source Beta Updates Available

2010-05-19 Thread DontWannaName!
My DODS client also updated so... for the few dods guys, I would update :P On Wed, May 19, 2010 at 4:05 PM, doc wrote: > I just updated and now whenever I change the map it shuts down. I'm > running the update again and it's trying to get something. Was there > two updates released? > > On Wed,

Re: [hlds] Team Fortress 2 and Counter-Strike: Source Beta Updates Available

2010-05-19 Thread Dominic Marciano
Its a popularity thing. > From: karlicio...@gmail.com > Date: Thu, 20 May 2010 01:00:31 +0200 > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] Team Fortress 2 and Counter-Strike: Source Beta Updates > Available > > My server has been updated already. :) > > 2010/5/20 Tom Grant > > >

Re: [hlds] Team Fortress 2 and Counter-Strike: Source Beta Updates Available

2010-05-19 Thread doc
I just updated and now whenever I change the map it shuts down. I'm running the update again and it's trying to get something. Was there two updates released? On Wed, May 19, 2010 at 4:00 PM, Karl Labrador wrote: > My server has been updated already. :) > > 2010/5/20 Tom Grant > >> Ha! Not looki

Re: [hlds] Team Fortress 2 and Counter-Strike: Source Beta Updates Available

2010-05-19 Thread Karl Labrador
My server has been updated already. :) 2010/5/20 Tom Grant > Ha! Not looking so good on my end. Seems like each update takes longer and > longer to get! > > On Wed, May 19, 2010 at 6:53 PM, doc wrote: > > > Let's hope I can get the update faster than last time! > > > > On Wed, May 19, 2010 at 3

Re: [hlds] Team Fortress 2 and Counter-Strike: Source Beta Updates Available

2010-05-19 Thread Tom Grant
Ha! Not looking so good on my end. Seems like each update takes longer and longer to get! On Wed, May 19, 2010 at 6:53 PM, doc wrote: > Let's hope I can get the update faster than last time! > > On Wed, May 19, 2010 at 3:48 PM, Jason Ruymen > wrote: > > Required updates for Team Fortress 2 and

Re: [hlds] Team Fortress 2 and Counter-Strike: Source Beta Updates Available

2010-05-19 Thread doc
Let's hope I can get the update faster than last time! On Wed, May 19, 2010 at 3:48 PM, Jason Ruymen wrote: > Required updates for Team Fortress 2 and Counter-Strike: Source Beta are now > available.  Please run hldsupdatetool to receive the updates.  The specific > changes include: > > Engine:

Re: [hlds] Team Fortress 2 and Counter-Strike: Source Beta Updates Available

2010-05-19 Thread Brian Simon
Perfect! More changes. On Wed, May 19, 2010 at 6:48 PM, Jason Ruymen wrote: > Required updates for Team Fortress 2 and Counter-Strike: Source Beta are > now available. Please run hldsupdatetool to receive the updates. The > specific changes include: > > Engine: > - Improved crash reporting syst

Re: [hlds] Team Fortress 2 and Counter-Strike: Source Beta Updates Available

2010-05-19 Thread Jake Eisenman
Sweet, thanks From the desk of Jake Eisenman http://ddosthe.net/ Development Team On 5/19/2010 6:48 PM, Jason Ruymen wrote: > Required updates for Team Fortress 2 and Counter-Strike: Source Beta are now > available. Please run hldsupdatetool to receive the updates. The specific > changes in

[hlds] Team Fortress 2 and Counter-Strike: Source Beta Updates Available

2010-05-19 Thread Jason Ruymen
Required updates for Team Fortress 2 and Counter-Strike: Source Beta are now available. Please run hldsupdatetool to receive the updates. The specific changes include: Engine: - Improved crash reporting system to enable more detailed crash reports - Fixed a client crash caused by a buffer over

Re: [hlds] TF2 servers kill notificatons vanishing

2010-05-19 Thread syates20
Thanks for the help. And I was laughing at him because he said I was whining to the list about my plugin problems even though I clearly spelled out that I was checking with allied modders for help with the plugins. Sent via BlackBerry from T-Mobile -Original Message- From: ics Date:

Re: [hlds] TF2 servers kill notificatons vanishing

2010-05-19 Thread ics
I had this issue on the past at our server. The kills disappeared during one map and came back on the next. I recall it was sourcemod related, updating sourcemod itself fixed the issue back then. PS: Don't lauch at people who are trying to help you. -ics 19.5.2010 16:18, syate...@cfl.rr.com ki

Re: [hlds] TF2 servers kill notificatons vanishing

2010-05-19 Thread syates20
Yup. I can handle the SM side of it, I was just curious if anyone else was experiencing this problem. With all of the updates, was wondering if it was a bug. Thanks for the help. Sent via BlackBerry from T-Mobile -Original Message- From: Allan Button Date: Wed, 19 May 2010 09:16:00

Re: [hlds] TF2 servers kill notificatons vanishing

2010-05-19 Thread syates20
Thanks! Sent via BlackBerry from T-Mobile -Original Message- From: "Keeper" Date: Wed, 19 May 2010 09:07:52 To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] TF2 servers kill notificatons vanishing Gee, a server operator was having an issue with his server. So

Re: [hlds] TF2 servers kill notificatons vanishing

2010-05-19 Thread syates20
Lol. Sent via BlackBerry from T-Mobile -Original Message- From: Nicholas Hastings Date: Wed, 19 May 2010 08:50:38 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 servers kill notificatons vanishing You have a plugin blocking the player_death event or at least

Re: [hlds] TF2 servers kill notificatons vanishing

2010-05-19 Thread Allan Button
Also, You can test this quickly without moving all plug-ins to the disabled folder. If you remove the .vdf for sourcemod and metamod and restart, the server will come up clean. Then if your problem is gone, you know its sourcemod. If you have the .sp of all the plug-ins, you can run this Linux

Re: [hlds] TF2 servers kill notificatons vanishing

2010-05-19 Thread Keeper
Gee, a server operator was having an issue with his server. So he posted it on the dedicated servers mailing list. True, it might have something to do with the SM plugins, but this list is a good resource for those answers as well, seeing how other server operators might have come across the same

Re: [hlds] TF2 servers kill notificatons vanishing

2010-05-19 Thread Nicholas Hastings
You have a plugin blocking the player_death event or at least the broadcasting of it. Do the work and narrow it down rather than whining to the list about a plugin issue (not a server problem). On 5/19/2010 8:46 AM, syate...@cfl.rr.com wrote: > We have 6 windows servers that are running the late

[hlds] TF2 servers kill notificatons vanishing

2010-05-19 Thread syates20
We have 6 windows servers that are running the latest version of SM and a variety of plugins. Recently, the kill notifications have started to vanish. They will come back after a map change or a restart and it usually affects everyone who is on the server. We don't run any crazy plugins and I

Re: [hlds] (no subject)

2010-05-19 Thread Dominic Marciano
Thanks Guys your so nice. Happy Birthday Synths > Date: Wed, 19 May 2010 06:07:15 -0400 > From: mysteriousjus...@gmail.com > To: hlds@list.valvesoftware.com > Subject: Re: [hlds] (no subject) > > http://mypieceoftheinter.net/wp-content/uploads/2008/05/portal-cake.jpg > Have some cake.. > > >

Re: [hlds] (no subject)

2010-05-19 Thread Justin
http://mypieceoftheinter.net/wp-content/uploads/2008/05/portal-cake.jpg Have some cake.. Maybe its a lie.. On Tue, May 18, 2010 at 8:50 PM, HL-SDK Synths wrote: > Mine is this weekend. Happy birthday to the both! > > On Tue, May 18, 2010 at 6:02 PM, Dominic Marciano > wrote: > > >