Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows 2003

2010-08-30 Thread Robert Whelan
It wasn't a very good weekend, everytime I checked in on the server is was locked up. Can Valve even step up and comment on the issue? Anything? I'm also seeing these CreateFragmentsFromFile errors now after all the updates last week. Weekend lockups, they all seem centered around a person

Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows 2003

2010-08-30 Thread Kevin b er
Don't know about CSS, but on TF2 the console message about sprays is quite common. CreateFragmentsFromFile: 'downloads/checksum.dat' doesn't exist. On Mon, Aug 30, 2010 at 9:41 AM, Robert Whelan mrrjwhe...@yahoo.com wrote: It wasn't a very good weekend, everytime I checked in on the server is

Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows 2003

2010-08-30 Thread 1nsane
That was causing lag on my Linux servers where the spray folder has 4K+ spray files and it couldn't find a spray (server paused for a second or half) So I disabled sprays. Also about the freezes, try disabling bots, see if the freezes go away. On Mon, Aug 30, 2010 at 11:37 AM, Kevin b er

[hlds] TF2 Lockup/Hanging Crash

2010-08-30 Thread msleeper
I think I deleted the thread where people were talking about this originally, but I wanted to confirm I also am seeing the locking crash with TF2. The server is completely unresponsive at the console and it has to be force stopped. ___ To unsubscribe,

Re: [hlds] TF2 Lockup/Hanging Crash

2010-08-30 Thread Robert Whelan
The topic i've been ranting on is titled: Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows 2003I run a tf2 bot server and havent seen any problems. However, on a css server with bots this hang is killing me. From: msleeper

Re: [hlds] TF2 Lockup/Hanging Crash

2010-08-30 Thread Tony Paloma
Not getting any lockups here. Linux servers with no bots. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan Sent: Monday, August 30, 2010 1:18 PM To: Half-Life dedicated Win32 server mailing list Subject:

[hlds] Counter-Strike: Source Update Coming

2010-08-30 Thread Jason Ruymen
A required update to Counter-Strike: Source is on the way. If all goes well, it should be live in about 30 minutes. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlds] Counter-Strike: Source Update Available

2010-08-30 Thread Jason Ruymen
A required update to Counter-Strike: Source is now available. Please run hldsupdatetool to receive the update. The specific changes include: Source Engine ( TF2, DoD:S, CS:S ) - Fixed hang when typing map twice in the console. Counter-Strike: Source - Smoke Grenades:   - Made them bloom

Re: [hlds] Counter-Strike: Source Update Available

2010-08-30 Thread Scott Highland
Anyone know what it used to be? On 8/30/2010 2:38 PM, Jason Ruymen wrote: - Changed walk speed to be 0.52x of run speed ( Counter-Strike 1.6 ) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] TF2 Lockup/Hanging Crash

2010-08-30 Thread 1nsane
I haven't experienced locks up on Linux ever since I disabled their breakpad, but apparently that option is now broken. So I guess I'm not getting lockups on Linux servers either. I switched to Linux completely after one of the SRCDS updates made my Windows servers unplayable, due to very low

Re: [hlds] Counter-Strike: Source Update Available

2010-08-30 Thread Saul Rennison
Quote from the forums: Running speed has not changed at all. Only walking speed. Instead of 100 it's now 130. (with pistol) Thanks, - Saul. On 30 August 2010 23:16, Scott Highland tgnwe...@gmail.com wrote: Anyone know what it used to be? On 8/30/2010 2:38 PM, Jason Ruymen wrote: -

Re: [hlds] TF2 Lockup/Hanging Crash

2010-08-30 Thread Dominik Friedrichs
Actually it seems that its not just one specific crash, but other crashes can lead to this lockup too. So the lockup on crash is more of a general problem I think, plus I cant really remember a crash that didnt hang since this whole issue started. - Original Message - From: msleeper