It wasn't a very good weekend, everytime I checked in on the server is was
locked up. Can Valve even step up and comment on the issue? Anything? I'm also
seeing these CreateFragmentsFromFile errors now after all the updates last week.
Weekend lockups, they all seem centered around a person
Don't know about CSS, but on TF2 the console message about sprays is quite
common.
CreateFragmentsFromFile: 'downloads/checksum.dat' doesn't exist.
On Mon, Aug 30, 2010 at 9:41 AM, Robert Whelan mrrjwhe...@yahoo.com wrote:
It wasn't a very good weekend, everytime I checked in on the server is
That was causing lag on my Linux servers where the spray folder has 4K+
spray files and it couldn't find a spray (server paused for a second or
half)
So I disabled sprays.
Also about the freezes, try disabling bots, see if the freezes go away.
On Mon, Aug 30, 2010 at 11:37 AM, Kevin b er
I think I deleted the thread where people were talking about this
originally, but I wanted to confirm I also am seeing the locking crash
with TF2. The server is completely unresponsive at the console and it
has to be force stopped.
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The topic i've been ranting on is titled:
Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows 2003I run a
tf2 bot server and havent seen any problems. However, on a css server with bots
this hang is killing me.
From: msleeper
Not getting any lockups here. Linux servers with no bots.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan
Sent: Monday, August 30, 2010 1:18 PM
To: Half-Life dedicated Win32 server mailing list
Subject:
A required update to Counter-Strike: Source is on the way. If all goes well,
it should be live in about 30 minutes.
Jason
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A required update to Counter-Strike: Source is now available. Please run
hldsupdatetool to receive the update. The specific changes include:
Source Engine ( TF2, DoD:S, CS:S )
- Fixed hang when typing map twice in the console.
Counter-Strike: Source
- Smoke Grenades:
- Made them bloom
Anyone know what it used to be?
On 8/30/2010 2:38 PM, Jason Ruymen wrote:
- Changed walk speed to be 0.52x of run speed ( Counter-Strike 1.6 )
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I haven't experienced locks up on Linux ever since I disabled their
breakpad, but apparently that option is now broken.
So I guess I'm not getting lockups on Linux servers either.
I switched to Linux completely after one of the SRCDS updates made my
Windows servers unplayable, due to very low
Quote from the forums:
Running speed has not changed at all. Only walking speed. Instead of 100
it's now 130. (with pistol)
Thanks,
- Saul.
On 30 August 2010 23:16, Scott Highland tgnwe...@gmail.com wrote:
Anyone know what it used to be?
On 8/30/2010 2:38 PM, Jason Ruymen wrote:
-
Actually it seems that its not just one specific crash, but other crashes
can lead to this lockup too.
So the lockup on crash is more of a general problem I think, plus I cant
really remember a crash that didnt hang since this whole issue started.
- Original Message -
From: msleeper
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