Nevertheless, some updates have been really small and taken FOREVER to even
begin downloading. It's not so much the actual download, but rather getting
it going
On Fri, Jul 29, 2011 at 3:40 PM, DontWannaName!
wrote:
> It was a small update in size. Less stress on the servers and less time to
> d
It was a small update in size. Less stress on the servers and less time to
download.
From: o k
To: Half-Life dedicated Win32 server mailing list
Sent: Fri, July 29, 2011 3:34:19 PM
Subject: Re: [hlds] Team Fortress 2 Update Released
The update went exception
The update went exceptionally fast today for once! i hope this continues :-)
Usually I have to run it a few time before it goes, and then wait. Today it
went right away :-)
On Fri, Jul 29, 2011 at 5:22 PM, Jason Ruymen wrote:
> Required updates for Team Fortress 2 are now available. Please run
>
Calvin and Hobbes references, in MY mailing list? More likely than you
think.
On Jul 28, 2011 5:18 p.m., "Fletcher Dunn"
wrote:
> We have fixed the crash related to the mantreads. (We also found a problem
with the damage calculation.) The problem was gcc-specific and thus only
affected Linux serve
Required updates for Team Fortress 2 are now available. Please run
hldsupdatetool to receive the updates. The specific changes include:
- Added From Dust promotional content.
- Fixed a problem with the application of team-colored paints.
- Fixed Mac-only replay editor crash.
- "Meet the Medic"
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