Re: [hlds] CSS Update 27/10/11

2011-10-26 Thread Tony Paloma
Yes, we had a CSS update today. Nobody released the notes. Usually we would. It didn’t have anything server operators need to get though. Counter-Strike: Source - Fixed a problem with recording POV demos that prevented them from being played back From: hlds-boun...@list.valvesoftware.com [mail

Re: [hlds] CSS Update 27/10/11

2011-10-26 Thread teamb...@comcast.net
Game updates often change the way the game plays, looks or feels. They also break things. Historically, Valve has let us know about most updates here on this list, including the optional ones because its the right thing to do and makes bug tracking easier. I hope Valve continues to tell us ab

Re: [hlds] CSS Update 27/10/11

2011-10-26 Thread Ant
I just think that anything that changes the server could possibly be sent on in advance. But I do understand your point. I just think that an update is an update and its nice to get a heads up, after all the shard content and server versions were upped.. Checking bootstrapper version ... Up

Re: [hlds] Halloween 2011

2011-10-26 Thread James Ives
I'm going to assume this will hit live tomorrow? I was kind of expecting it today along with the item reset. (Being a Half-Life DS owner since the HLDM era I should probably of learnt by now not to expect things like this hehe) On Tue, Oct 25, 2011 at 05:30, wrote: > No date has been anounced,

Re: [hlds] CSS Update 27/10/11

2011-10-26 Thread Kyle Sanderson
The update wasn't required, why would they give a heads up? On Wed, Oct 26, 2011 at 3:08 PM, Ant wrote: > Was a heads up given about the CSS update that just came though and I > missed it? > > ** ** > > ___ > To unsubscribe, edit your list preferen

[hlds] CSS Update 27/10/11

2011-10-26 Thread Ant
Was a heads up given about the CSS update that just came though and I missed it? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] [hlds_linux] CS:S Demos still broken

2011-10-26 Thread Kyle Sanderson
Thanks! Kyle. On Wed, Oct 26, 2011 at 11:42 AM, Nomaan Ahmad wrote: > Thanks VALVe > > On 26 October 2011 19:30, Josh Stratton wrote: > > > Just tested it, thank you valve for fixing this. > > > > On Wed, Oct 26, 2011 at 11:28 AM, ics wrote: > > > > > Looks like it got fixed. No news anywhere

Re: [hlds] Is your TF2 standing trending downward fast?

2011-10-26 Thread msleeper
I think the reason that nobody reported it as a bug is that we've been given next to no information on how the matchmaking ranking system works, and the only feedback we get is those two lines ("Status" and "Trend"). There never seemed to be a correlation between me getting players and my server's

Re: [hlds] Is your TF2 standing trending downward fast?

2011-10-26 Thread Joeri van der Velden
I noticed it too (somehow the trend was "downwards fast" for months but the server status always "good"). Seems I didn't care enough to submit a bug report though :p 2011/10/26 Spencer 'Voogru' MacDonald > ** > Who cares if people do that? You can already do such a thing with the game > server m

Re: [hlds] Is your TF2 standing trending downward fast?

2011-10-26 Thread Spencer 'Voogru' MacDonald
Who cares if people do that? You can already do such a thing with the game server monitor sites. On 10/26/2011 11:04 AM, James Botting wrote: I think it's deliberately not shown as a number to prevent the inevitable 'my server is better than yours because I have a higher number' when this syst

Re: [hlds] [hlds_linux] CS:S Demos still broken

2011-10-26 Thread Kyle Sanderson
Yup, exact same issue here. I think the fires in TF2 have been put out (for the most part, I think the health bug is still there), so hopefully this will be fixed soon? Dare to dream, Kyle. On Wed, Oct 26, 2011 at 2:53 AM, Christoffer Pedersen wrote: > Yes please fix this issue. Demo's, and the

Re: [hlds] Is your TF2 standing trending downward fast?

2011-10-26 Thread James Botting
I think it's deliberately not shown as a number to prevent the inevitable 'my server is better than yours because I have a higher number' when this system isn't meant to be interpreted like that. On 26 Oct 2011, at 08:05, Spencer 'Voogru' MacDonald wrote: Why not just report it as a number? Pos

Re: [hlds] Is your TF2 standing trending downward fast?

2011-10-26 Thread Spencer 'Voogru' MacDonald
Why not just report it as a number? Positive number = good, Negative number = bad. The higher the number the better, the lower the number the worse. - Spencer. On 10/25/2011 9:51 PM, Fletcher Dunn wrote: There has been a bug in the TF2 server reputation trend calculation. Previously, it wo